Computer Graphics Education in Japan: Current Status and Future Challenges
DescriptionJapan has been a leader in the entertainment industry, including digital games and animation, for a long time, and computer graphics technology has developed as part of this industry. A large number of university and vocational school students studying information technology in Japan aspire to become engineers or creators who make full use of computer graphics. Japanese educational institutions have contributed greatly to the development of human resources in this field. In this session, we will invite experts who have been involved in computer graphics education in Japan for a long time, both from academia and industry, as well as from overseas, to share the current status of computer graphics education in Japan and to broadly discuss big challenges that may arise in the field of education in the future. As an example of the challenges, we will discuss how to incorporate recent rapid advances in deep learning and generative AI into computer graphics education.
Event Type
Educator's Forum
TimeFriday, 6 December 20242:30pm - 3:30pm JST
LocationG502, G Block, Level 5
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