Novel Approaches in Game Engine-Based Content Creation: Unveiling the Potential of Neural Radiance Fields and 3D Gaussian Splatting
DescriptionThis course provides a comprehensive overview of two groundbreaking solutions for capturing and reconstructing real-world objects and locations: Neural Radiance Fields (NeRFs) and Gaussian Splatting (3DGS). NeRFs and 3DGS have revolutionized the field of computer graphics by enabling the creation of high-quality 3D models from images, photos, and videos. The primary goal of this course is to bridge the gap between rapidly evolving computer graphics research in NeRFs and Gaussian Splatting and creative communities interested in near-production-ready pipelines centered around general-purpose game engines (e.g., Unity and Unreal). The focus will be on showcasing several codeless or minimally coding pipelines that are designed for users without deep technical expertise.

The workshop is designed primarily for VFX artists, game developers, virtual production experts, marketing professionals, and others who are interested in production-ready approaches and best practices working with 3DGS and NeRFs. It begins with an introduction to NeRFs and 3DGS, covering their underlying principles, strengths, and limitations. Participants will learn how to integrate 3DGS into game engine-based projects using near-production-ready pipelines compatible with Unity 3D and Unreal Engine. The instructor will provide a step-by-step demonstration of how to process 3DGS and integrate 3DGS content with other assets and environment settings in Unity 3D and Unreal Engine.

The workshop also explores best practices and exemplary implementations of 3DGS across creative industries such as visual effects (VFX), video game development, marketing, and media arts. By the end of this workshop, attendees will gain a comprehensive understanding of the current landscape of near-production-ready tools leveraging 3DGS in the context of game engines and be able to integrate these tools into their projects.

Participants are encouraged to bring their high-end PC laptops for the session, but it is not a requirement. Mobile-based workflows will also be presented.
Event Type
Courses
TimeWednesday, 4 December 202411:00am - 12:45pm JST
LocationG602, G Block, Level 6
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