Teaching Tools for Educators of Computer Graphics and Game Development – Let’s Share Our Software Insights
DescriptionComputer Graphics and Game Development educators let’s share and discuss software-based teaching tools that have improved your learner’s outcomes or course’s efficiency – both inside and outside the classroom, whether for teaching undergraduate or postgraduate. They could be commercial or open-source, programming libraries, middleware, or other software resources that can help other educators. We’ll start the session by sharing some of the tools we use and quickly open it up to the group. We’ll keep a record of each tool shared during the session. Attendees will gain awareness from other educator’s experiences, discovering new tools for enhancing their own pedagogy.
Event Type
Birds of a Feather
TimeWednesday, 4 December 20242:15pm - 3:15pm JST
LocationG410, G Block, Level 4
Registration Categories
TE
EH
Language Formats