ACM BOOKS spans the entire spectrum of computer sciences with four kinds of books: graduate level textbooks, deep research monographs providing an overview of established and emerging fields, practitioner level professional books, and books devoted to the history and social impact of computing. This publishing program addresses the needs of researchers, practitioners, educators, and students. Books are published as ebooks and print volumes at affordable prices.
befores & afters is a visual effects publication from VFX and animation journalist Ian Failes. Head to beforesandafters.com for articles, podcasts, videos and the print magazine.
For the game industry professional or fan, Events for Gamers is the only exclusive calendar featuring the latest show dates and news on worldwide conferences, conventions, and hundreds of other related events. Our team is here for your event interest.