Houdini HIVE
Event TypeExhibitor Talks
TimeTuesday, 3 December 202410:00am - 5:30pm JST
LocationG409, G Block, Level 4








Presentations
10:00am - 10:35am JST | ![]() | Houdini Labs for Games and Realtime FX Speaker | |
10:35am - 11:25am JST | ![]() | Different ways to deal with rocks formation for games Speaker | |
11:25am - 12:00pm JST | ![]() | Character Animation with Houdini - Introduction to APEX Speaker | |
12:00pm - 12:30pm JST | Break Speaker | ||
12:30pm - 1:20pm JST | ![]() | Advancing the state of foliage modelling with Natsura - Project Elderwood Preview Speaker | |
1:20pm - 1:55pm JST | ![]() | Make friends the Houdini way! Speaker | |
1:55pm - 2:45pm JST | Presentation by Megalis Speaker | ||
2:45pm - 3:20pm JST | ![]() | Foundation of Versatility: Practicing a Procedural Pipeline for Dozens of Games Speaker | |
3:20pm - 4:10pm JST | ![]() | Digital Fabrication with Houdini Speaker | |
4:10pm - 4:55pm JST | ![]() | From Idea to Insanity Speaker | |
4:55pm - 5:25pm JST | ![]() | Small Team - Big Things: How Cause and FX created large-format content for massive LED stages Speaker |