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Supporting Media Partners

Founded in 2000, 3DVF.com is a French website focused on Computer Graphics, Animation, VFX, Video Games, VR/AR, 3D Printing and more. Targeted audience include Professionals, Freelance Artists, as well as Students & Enthusiasts. Content include daily news, interviews, long-form articles, resources etc.
80 Level is a global digital content publishing network that connects video game companies, talented individuals, and creative organizations for mutual benefit.

ACM OPEN – A New Transformative Open Access Model

Developed in collaboration with leading academic libraries, ACM OPEN has the potential to make all new research articles published by ACM accessible to the widest possible readership without paywalls.

More than 850 institutions around the world have begun ACM OPEN participation since the program’s inception, and we expect many more to soon join them.
AnimationXpress.com is a fifteen-year-old company that has served as the nucleus of the Indian Animation, VFX, Gaming, Comics industry online, AR/VR , Technology, E commerce, Edutech , Creative Media & Entertainment Industry since its inception. AnimationXpress.com has organised many Online & Onsite industry conferences, Summits & Awards and have media partnered key players in this ecosystem all over the world for the past several years. AnimationXpress.com has transformed immensely with useful engines and features and revolutionizes the way B2B happens online in the space globally. You may contact Animation Xpress at connect@animationxpress.com.
befores & afters is a brand-new visual effects publication from VFX and animation journalist Ian Failes, an experienced freelance writer who has written for fxguide, VFX Voice, Cartoon Brew, 3D World and 3D Artist.
CGVisual.Com is the computer graphics and interactive technologies community for professionals and enthusiasts in Hong Kong. CG Visual is an ideal marketing platform for various kinds of marketing activities, such as membership recruitment, sales and promotions, contests, etc. CG Visual is a bridge built to link and fulfil both the members’ and marketers’ needs and at the same time achieving a win-win relationship.
For the game industry professional or fan, Events for Gamers is the only exclusive calendar featuring the latest show dates and news on worldwide conferences, conventions, and hundreds of other related events. Our team is here for your event interest.
The Eizo Shimbun covers contents creation industry for more than 50 years. The Eizo Shimbun is published every week, 48 issues for one year. Its focus is visual communication methods in the industry. Also, the newspaper covers topics on science and technology, regulations, and policy. The newspaper reported the first SIGGRAPH conference for Japanese readers in 1974.