Adobe Substance 3D Keynote and Demo with our Guests from Shirogumi and Asics (In Japanese)

DescriptionDiscover what's new in the world of Substance 3D and get a sneak peek at exclusive new features, and innovative products such as Substance 3D Viewer (beta). Explore the latest product updates, see the brand-new features with our live product demo, and get inspired by the customer testimonials.
Learn how our guest speakers from Shirogumi, Asics, and Coyote Studio are using the Substance 3D tools in their workflow. Experienced industry leaders will share how they have accelerated their production, pushed the boundaries of creativity, and streamlined their workflow with the Substance 3D tools.
Shirogumi: The Oscar-winning studio for best VFX will discuss the best use of the Substance 3D tools and the seamless extension they provide to live-action film sets on movies such as Godzilla Minus One. Shirogumi will also share how they plan to implement the Substance 3D tools in future productions and the relationship between AI and the power of artists.
Asics: The leading sportswear design company will share how to create high-quality and efficient 3D assets with examples of digital samples using a 3D scanning pipeline. They will also discuss the background of incorporating Substance 3D into their workflow, Substance tips, and data integration with other Adobe products while discussing the creation of 3D assets.
COYOTE 3DCG STUDIO: Specialized in games, character models, environments, and 3D animation, the team from Coyote 3DCG will talk about efficient game environment creation using Substance 3D Painter and Substance 3D Designer. They will share how to quickly model tiling textures and massive natural objects based on real data.
Substance 3Dの新機能や、Substance 3D Viewer(ベータ版)などの革新的な製品をご紹介します。最新の製品アップデートをご覧いただき、ライブデモで新機能をご確認ください。
株式会社白組組とアシックスのゲストスピーカーが、ワークフローでSubstance 3D ツールをどのように活用しているかをご紹介します。経験豊富な業界のリーダーたちが、Substance 3Dツールを使って、どのように制作を加速し、クリエイティビティの限界を押し広げ、ワークフローを効率化したかを紹介します。
株式会社白組
実写映画のセットをシームレスに拡張するSubstanceの醍醐味 Substanceへの今後の期待と、AIとアーティストの力の関係性
株式会社アシックス
デジタルサンプルの活用事例を中心に、高品質で効率的な3Dアセットの作成方法を紹介紹介します。ワークフローの中にSubstanceを取り入れた背景や、SubstanceのTips、またその他のAdobe製品とのデータ連携についても触れながら、3Dアセットの作成についてもお話します。
COYOTE 3DCG STUDIO
Substance 3D PainterとSubstance 3D Designerを使用した効率的なゲーム背景制作をお話させていただきます。実際のデータを元にタイリングテクスチャと巨大な自然物を素早くモデリングする方法をご紹介させて頂きます。
Learn how our guest speakers from Shirogumi, Asics, and Coyote Studio are using the Substance 3D tools in their workflow. Experienced industry leaders will share how they have accelerated their production, pushed the boundaries of creativity, and streamlined their workflow with the Substance 3D tools.
Shirogumi: The Oscar-winning studio for best VFX will discuss the best use of the Substance 3D tools and the seamless extension they provide to live-action film sets on movies such as Godzilla Minus One. Shirogumi will also share how they plan to implement the Substance 3D tools in future productions and the relationship between AI and the power of artists.
Asics: The leading sportswear design company will share how to create high-quality and efficient 3D assets with examples of digital samples using a 3D scanning pipeline. They will also discuss the background of incorporating Substance 3D into their workflow, Substance tips, and data integration with other Adobe products while discussing the creation of 3D assets.
COYOTE 3DCG STUDIO: Specialized in games, character models, environments, and 3D animation, the team from Coyote 3DCG will talk about efficient game environment creation using Substance 3D Painter and Substance 3D Designer. They will share how to quickly model tiling textures and massive natural objects based on real data.
Substance 3Dの新機能や、Substance 3D Viewer(ベータ版)などの革新的な製品をご紹介します。最新の製品アップデートをご覧いただき、ライブデモで新機能をご確認ください。
株式会社白組組とアシックスのゲストスピーカーが、ワークフローでSubstance 3D ツールをどのように活用しているかをご紹介します。経験豊富な業界のリーダーたちが、Substance 3Dツールを使って、どのように制作を加速し、クリエイティビティの限界を押し広げ、ワークフローを効率化したかを紹介します。
株式会社白組
実写映画のセットをシームレスに拡張するSubstanceの醍醐味 Substanceへの今後の期待と、AIとアーティストの力の関係性
株式会社アシックス
デジタルサンプルの活用事例を中心に、高品質で効率的な3Dアセットの作成方法を紹介紹介します。ワークフローの中にSubstanceを取り入れた背景や、SubstanceのTips、またその他のAdobe製品とのデータ連携についても触れながら、3Dアセットの作成についてもお話します。
COYOTE 3DCG STUDIO
Substance 3D PainterとSubstance 3D Designerを使用した効率的なゲーム背景制作をお話させていただきます。実際のデータを元にタイリングテクスチャと巨大な自然物を素早くモデリングする方法をご紹介させて頂きます。
Speakers
Event Type
Exhibitor Talks
TimeWednesday, 4 December 20244:00pm - 6:00pm JST
LocationHall B7 (2), B Block, Level 7











