
Biography
Rajesh spent 23 years at Walt Disney Animation Studios in various management and individual contributor roles, including incubating and managing the Hyperion renderer team and driving development for tools like XGen, Paint3D, hair (tonic, beast), cloth, snow (Matterhorn), and water (Splash) simulation.
He then served as the VP of Engineering at Spire Animation Studios, leading engineering efforts to empower artists in producing high-quality feature animation content through innovative workflows and game engine technology. Currently, Rajesh is a PhD student at ETH Zurich, conducting research at the crossroads of rendering and machine learning.
He then served as the VP of Engineering at Spire Animation Studios, leading engineering efforts to empower artists in producing high-quality feature animation content through innovative workflows and game engine technology. Currently, Rajesh is a PhD student at ETH Zurich, conducting research at the crossroads of rendering and machine learning.
Presentations