A
Computer Animation Festival Godzilla Minus One
Technical Papers Make It Yours - Customizing Image Generation
Computer Animation Festival Amazing Dinoworld 2
Computer Animation Festival Kafarnaum
Featured Session Kingdom of The Planet of the Apes (R)Evolutionary Facial Animation
Technical Papers SKEL-Betweener: a Neural Motion Rig for Interactive Motion Authoring
Computer Animation Festival The Name
Computer Animation Festival The Strange Case of the Human Cannonball
Computer Animation Festival VOW
Technical Papers Neural Shapes
Emerging Technologies I vs. Me : An adversarial interaction with your past self
Real-Time Live! Online Chat with Living Neuronal Cultures
Technical Communications Fast Leak-Resistant Segmentation for Anime Line Art
Art Gallery Recognition: capture(scene)
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
Emerging Technologies TractFree : Finger-Free Grip for Traction and Weight
Computer Animation Festival Sopa Fria
Technical Communications A Theory of Stabilization by Skull Carving
Computer Animation Festival Alone
Computer Animation Festival Coffee Brake
Technical Papers A Cubic Barrier with Elasticity-Inclusive Dynamic Stiffness
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Technical Papers Elastics / Solvers / Neural Physics
Technical Communications Fast Leak-Resistant Segmentation for Anime Line Art
Computer Animation Festival The day you were gone
Computer Animation Festival Kafarnaum
Birds of a Feather CG in Asia
Birds of a Feather CG in Japan
Educator's Forum Learning Everything for Computer Graphics
Birds of a Feather Women in CG
Emerging Technologies Improving Standing Balance with Mid-Air Haptic Feedback
Emerging Technologies TractFree : Finger-Free Grip for Traction and Weight
Technical Papers PALP: Prompt Aligned Personalization of Text-to-Image Models
Computer Animation Festival Coin Coin
Emerging Technologies I vs. Me : An adversarial interaction with your past self
Art Gallery Semantic See-through Goggles
Computer Animation Festival Prends Chair
Technical Papers MotionFix: Text-Driven 3D Human Motion Editing
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
Technical Communications Designing a Usable Framework for Diverse Users in Synthetic Human Action Data Generation
B
Technical Communications Shrunken Reality: Augmenting Real-World Contexts in Real-Time on Realistic Miniature Dioramas
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Technical Papers SPARK: Self-supervised Personalized Real-time Monocular Face Capture
Technical Communications Mapping and Recognition of Body Movements on Another Person's Look-Alike Avatar
Birds of a Feather Learn OpenUSD: Creating Composition Arcs
Birds of a Feather OpenUSD Office Hours
Technical Communications Eyelid Fold Consistency in Facial Modeling
Technical Papers Lumiere: A Space-Time Diffusion Model for Video Generation
Diversity, Equity And Inclusion DEI for Accessibility and Inclusive Technologies
Technical Papers Multi-Resolution Real-Time Deep Pose-Space Deformation
Technical Papers MagicClay: Sculpting Meshes With Generative Neural Fields
Technical Communications Editing Fluid Flows with Divergence-Free Biharmonic Vector Field Interpolation
Technical Communications Galerkin Method of Regularized Stokeslets for Procedural Fluid Flow with Control Curves
Computer Animation Festival Courage
Technical Papers Computational Design of a Kit of Parts for Bending Active Structures
Birds of a Feather Future of Hybrid Society: How Digital Twin and XR Will Shape Our Society
Birds of a Feather Generative AI for Graphics, Vision and 3D
Computer Animation Festival Sopa Fria
Birds of a Feather The Impact of 3D Geospatial Technology and GeoAI on Digital Twins
Technical Papers Mesh Processing Unleashed
Technical Papers Actuators A La Mode: Modal Actuations for Soft Body Locomotion
Emerging Technologies Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands
Computer Animation Festival Le Cantique des Moutons
Computer Animation Festival Le Cantique des Moutons
Birds of a Feather Future of Hybrid Society: How Digital Twin and XR Will Shape Our Society
Art Papers Pulse Memorial
Real-Time Live! Prototyping Game Character Animations with AI in Unity
Birds of a Feather WOSC Mixer & Breakfast
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Computer Animation Festival The day you were gone
Technical Papers Skeleton-Driven Inbetweening of Bitmap Character Drawings
Art Papers The Next 50 Years
Computer Animation Festival All the best
Diversity, Equity And Inclusion Empowering Safe Spaces in the Digital Workplace: Addressing Bias and Harassment in Virtual Collaboration
C
Technical Communications Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
Courses Breaking the Story Formula
France
China
Real-Time Live! Tripo Doodle: The Next-Gen AI 3D Creative Tool
Technical Communications CAR: Collision-Avoidance Retargeting for Varied Skeletal Architectures
Poster Animated Pictorial Maps
Technical Papers Colorful Diffuse Intrinsic Image Decomposition in the Wild
Computer Animation Festival Au 8ème Jour
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Computer Animation Festival Le Cantique des Moutons
Technical Papers Designing triangle meshes with controlled roughness
Technical Communications Improved Morphological Anti-Aliasing for Japanese Animation
Technical Communications Enhancing Mesh Deformation Realism for Synthesizing Wrinkles
Computer Animation Festival Slap The Deck
Technical Communications Designing a Usable Framework for Diverse Users in Synthetic Human Action Data Generation
Director Czech Republic
Computer Animation Festival Keep Out
Technical Papers Polar Interpolants for Thin-Shell Microstructure Homogenization
XR Theater East Beijing Road
Diversity, Equity And Inclusion Empowering BIPOC Artists through Community Assets: Digital Asset Authorship, Distribution, and Accessibility
Birds of a Feather Start or Join an ACM SIGGRAPH Chapter!
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
Birds of a Feather Women in CG
Technical Papers Lumiere: A Space-Time Diffusion Model for Video Generation
Technical Papers Geometry Processing Computing
Technical Papers Solid-Fluid Interaction on Particle Flow Maps
Technical Papers Trust-Region Eigenvalue Filtering for Projected Newton
Germany
Technical Papers mpcMech: Multi-Point Conjugation Mechanisms
Art Gallery Matrix Model and Uberbau
Technical Papers Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
Technical Communications Towards Wave Function Collapse using Optimization with Quantum Algorithms
France
Computer Animation Festival All the best
Technical Papers Analytic rotation-invariant modelling of anisotropic finite elements
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Computer Animation Festival Courage
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
Birds of a Feather Start or Join an ACM SIGGRAPH Chapter!
Exhibitor Talks From Idea to Insanity
Featured Session Wētā FX takes on Alien: Romulus
Technical Papers Neural Light Spheres for Implicit Image Stitching and View Synthesis
Technical Communications Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences
Technical Communications Enhancing Mesh Deformation Realism for Synthesizing Wrinkles
Computer Animation Festival Courage
Computer Animation Festival Kafarnaum
United Kingdom
Art Gallery Me vs. You
Technical Papers Look at it Differently: Novel View Synthesis
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Technical Papers I❤️MESH: A DSL for Mesh Processing
Technical Papers Surface Reconstruction Using Rotation Systems
Computer Animation Festival The day you were gone
D
Technical Papers A Plentoptic 3D Vision System
Technical Papers Tencers: Tension-Constrained Elastic Rods
Technical Communications A Theory of Stabilization by Skull Carving
Computer Animation Festival Au 8ème Jour
Computer Animation Festival Kafarnaum
Computer Animation Festival The day you were gone
Key Events Test
Exhibitor Talks Fireside Chat with Paul Debevec
Computer Animation Festival Au 8ème Jour
Computer Animation Festival Kafarnaum
Computer Animation Festival Courage
XR Theater Ophelia
Technical Papers Reconstruct translucent thin objects from photos
Technical Communications Improved Morphological Anti-Aliasing for Japanese Animation
Technical Papers Appearance Modeling
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Technical Papers Enhancing, Saliency
Computer Animation Festival Courage
Technical Papers TurboEdit: Text-Based Image Editing Using Few-Step Diffusion Models
Technical Papers Differentiable Owen Scrambling
Technical Communications Real-Time Enveloped Mesh Editing Using Vector Graph Representation
Technical Papers Efficient Neural Path Guiding with 4D Modeling
China
Technical Papers Gaussian Surfel Splatting for Live Human Performance Capture
Featured Session Yu Yu Hakusho: How Megalis Created the Show’s Most Complex Shot
Birds of a Feather The Impact of 3D Geospatial Technology and GeoAI on Digital Twins
Computer Animation Festival Au 8ème Jour
E
Computer Animation Festival Scrabbled
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Emerging Technologies Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands
Computer Animation Festival Croak Show
Computer Animation Festival Croak Show
Computer Animation Festival Atomic Chicken
Art Gallery Carbon Farm
F
Featured Session Yu Yu Hakusho: How Megalis Created the Show’s Most Complex Shot
Exhibitor Talks Fireside Chat with Paul Debevec
Technical Papers Stochastic Normal Orientation for Point Clouds
Technical Communications Real-time 3D Human Reconstruction and Rendering System from a Single RGB Camera
Art Gallery SynCocreate
Technical Communications Enhancing Mesh Deformation Realism for Synthesizing Wrinkles
Birds of a Feather WOSC Mixer & Breakfast
Technical Communications Fringe Lights: Colored Penumbra in Glimpse
Computer Animation Festival Fire
Birds of a Feather Vulkan: Forging Ahead
Computer Animation Festival Coin Coin
Technical Papers DrawingSpinUp: 3D Animation from Single Character Drawings
Technical Papers Talking Heads and Moving Faces
Technical Papers BSDF importance sampling using a diffusion model
Diversity, Equity And Inclusion DEI for Accessibility and Inclusive Technologies
Art Gallery Recognition: capture(scene)
Japan
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Art Gallery Mid Tide #3
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
G
Computer Animation Festival Alone
Computer Animation Festival Coffee Brake
Technical Papers Consolidating Attention Features for Multi-view Image Editing
Technical Papers Reflection-Aware Neural Radiance Fields
Technical Papers DreamUDF: Generating Unsigned Distance Fields from A Single Image
Technical Papers Real-time Large-scale Deformation of Gaussian Splatting
Technical Papers Portrait Video Editing Empowered by Multimodal Generative Priors
Exhibitor Talks Make friends the Houdini way!
Computer Animation Festival Sopa Fria
Technical Papers Learn to Create Simple LEGO Micro Buildings
Technical Papers NPGA: Neural Parametric Gaussian Avatars
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Technical Papers Deform Your Axis: Skeletons and Cages
Technical Papers I❤️MESH: A DSL for Mesh Processing
Computer Animation Festival Fire
Technical Papers Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Technical Papers Surface Reconstruction and Modeling
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Technical Communications Ink-Edit: Interactive color-constrained textures editing
United Kingdom
Art Gallery Me vs. You
Computer Animation Festival The Name
Emerging Technologies Immersive Conversations with Digital Einstein: Linking a Physical System and AI
Computer Animation Festival Coin Coin
Technical Papers Identifying Behavioral Correlates to Visual Discomfort
Featured Session Yu Yu Hakusho: How Megalis Created the Show’s Most Complex Shot
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
Birds of a Feather ACM SIGGRAPH History Archive: Progress, Goals and Challenges
Technical Papers Barrier-Augmented Lagrangian for GPU-based Elastodynamic Contact
Technical Papers Exact and Efficient Intersection Resolution for Mesh Arrangements
Technical Papers Layout-Aware Single-Image Document Flattening
Emerging Technologies Paranormal Phenomenon Visual Experience through Binocular Rivalry in Virtual Reality
China
XR Theater Magic You
Real-Time Live! Tripo Doodle: The Next-Gen AI 3D Creative Tool
Technical Papers Learning Based Toolpath Planner on Diverse Graphs for 3D Printing
Technical Communications Towards Wave Function Collapse using Optimization with Quantum Algorithms
H
Technical Papers Polarimetric BSSRDF Acquisition of Dynamic Faces
Germany
Technical Communications Galerkin Method of Regularized Stokeslets for Procedural Fluid Flow with Control Curves
Birds of a Feather CG in Japan
Birds of a Feather Discover Next-Gen 3D Modeling with 3D Gaussians
Technical Communications Can GPTs Evaluate Graphic Design Based on Design Principles?
Real-Time Live! Prototyping Game Character Animations with AI in Unity
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Computer Animation Festival Le Charade
Birds of a Feather CG in Japan
Exhibitor Talks Invisible effects: Crafting the elements in the dramatic context
Technical Papers Multi-level Partition of Unity on Differentiable Moving Particles
Emerging Technologies I vs. Me : An adversarial interaction with your past self
Technical Papers Quark: Real-time, High-resolution, and General Neural View Synthesis
Educator's Forum Sustainable VFX - An Educational Challenge
Exhibitor Talks Different ways to deal with rocks formation for games
Technical Papers A Mesh-based Simulation Framework using Automatic Code Generation
Technical Communications Eyelid Fold Consistency in Facial Modeling
Technical Papers Look Ma, no markers: holistic performance capture without the hassle
Computer Animation Festival Amazing Dinoworld 2
Technical Papers Bijective Volumetric Mapping via Star Decomposition
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Computer Animation Festival Sheep Shapes
Computer Animation Festival Don't Feed the Unicorn
Head of Studio
Exhibitor Talks Eyeline Studio Has Come To Asia
Technical Papers Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Exhibitor Talks Digital Fabrication with Houdini
Featured Session Yu Yu Hakusho: How Megalis Created the Show’s Most Complex Shot
Emerging Technologies Paranormal Phenomenon Visual Experience through Binocular Rivalry in Virtual Reality
Computer Animation Festival Le Charade
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Technical Communications Unsteady Streamline Synthesis
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Birds of a Feather Discover Next-Gen 3D Modeling with 3D Gaussians
中国
Art Gallery Peep
Technical Papers Dynamic Skeletonization via Variational Medial Axis Sampling
XR Theater Emperor
Technical Papers Learning Based Toolpath Planner on Diverse Graphs for 3D Printing
Technical Papers ReVersion: Diffusion-Based Relation Inversion from Images
Technical Papers Optimized shock-protecting microstructures
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Technical Papers ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human Rendering
Technical Communications Rendering
Technical Papers Occupancy-Based Dual Contouring
Real-Time Live! Tripo Doodle: The Next-Gen AI 3D Creative Tool
I
Birds of a Feather Bring Your Bunny (or Something) 03: Fabrication Meet-Up
Technical Communications Designing Reconfigurable Joints
Birds of a Feather Procedural Generation in SIGGRAPH ASIA 2024 Visual Design
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY1)
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY2)
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY3)
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY4)
Technical Papers UFO Instruction Graphs Are Machine Knittable
Birds of a Feather Women in CG
Emerging Technologies Go Mountain! VR: Virtual Poles and Physical Motions for Trekking and Skiing Experiences
Technical Communications k-DOP Clipping: Robust Ghosting Mitigation in Temporal Antialiasing
Emerging Technologies Stealthy Location Tracking with Ninja Codes
Birds of a Feather Future of Hybrid Society: How Digital Twin and XR Will Shape Our Society
Technical Communications Can GPTs Evaluate Graphic Design Based on Design Principles?
Computer Animation Festival BRIDGE my little friends
Art Gallery Attraction of image
Birds of a Feather CG in Japan
Games Monster Design Artist
Emerging Technologies TractFree : Finger-Free Grip for Traction and Weight
Emerging Technologies TractFree : Finger-Free Grip for Traction and Weight
J
Technical Communications k-DOP Clipping: Robust Ghosting Mitigation in Temporal Antialiasing
Technical Papers I❤️MESH: A DSL for Mesh Processing
Computer Animation Festival The day you were gone
Computer Animation Festival Courage
Technical Communications OrienText: Surface Oriented Textual Image Generation
Technical Papers (Don't) Make Some Noise: Denoising
Technical Communications OrienText: Surface Oriented Textual Image Generation
Technical Papers ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling
Technical Papers Geometry-Aware Retargeting for Two-Skinned Characters Interaction
Technical Papers Robust Symmetry Detection via Riemannian Langevin Dynamics
Birds of a Feather Learn OpenUSD: Asset Structuring and Content Aggregation
Birds of a Feather OpenUSD Office Hours
Real-Time Live! Tripo Doodle: The Next-Gen AI 3D Creative Tool
China
Technical Papers FaceMap: Distortion-Driven Perceptual Facial Saliency Maps
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Birds of a Feather Discover Next-Gen 3D Modeling with 3D Gaussians
Visual Effects Supervisor,
Technical Papers Customizing Text-to-Image Models with a Single Image Pair
Technical Papers Fabrig: A Cloth-Simulated Transferable 3D Face Parameterization
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
K
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Technical Papers A Plentoptic 3D Vision System
Technical Papers I❤️MESH: A DSL for Mesh Processing
Computer Animation Festival Tomatoes
Technical Communications Image-Based Reconstruction
Birds of a Feather Vulkan: Forging Ahead
Technical Papers Fashion-VDM: Video Diffusion Model for Virtual Try-On
Japan
Technical Communications A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
Emerging Technologies Stealthy Location Tracking with Ninja Codes
Real-Time Live! Online Chat with Living Neuronal Cultures
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
Computer Animation Festival Scrabbled
Featured Session Sylvanian Families the Movie: A Gift from Freya [In Japanese]
Technical Papers Going Big in Rendering
Technical Communications FacialX: A Robust Facial Expression Tracking System based on Multifaceted Expression Embedding
Diversity, Equity And Inclusion Cultivating Insight: Student Empowerment through DEI Visual Literacy in Graphic Design
Technical Communications Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences
Technical Communications FacialX: A Robust Facial Expression Tracking System based on Multifaceted Expression Embedding
Technical Communications Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
Technical Communications Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Birds of a Feather CG in Asia
Birds of a Feather CG in Japan
Diversity, Equity And Inclusion DEI for Accessibility and Inclusive Technologies
Birds of a Feather Women in CG
Birds of a Feather Vulkan: Forging Ahead
Technical Papers GGHead: Fast and Generalizable 3D Gaussian Heads
Technical Papers Computational Design of Dense Servers for Immersion Cooling
Computer Animation Festival Le Charade
Real-Time Live! Beam: Interactive Music Effects Playground
Technical Communications A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
Technical Papers Analytic rotation-invariant modelling of anisotropic finite elements
Birds of a Feather CG in Asia
Visualizer United States of America
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
Emerging Technologies Immersive Conversations with Digital Einstein: Linking a Physical System and AI
Technical Communications A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
Emerging Technologies Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands
Art Gallery 1 & ∞ ⑁
Art Gallery Content Aware Studies Series
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Educator's Forum Sustainable VFX - An Educational Challenge
Computer Animation Festival Le Charade
Technical Papers Keep in Touch / No Touching
Technical Papers OLAT Gaussians for Generic Relightable Appearance Acquisition
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Technical Papers Customizing Text-to-Image Diffusion with Object Viewpoint Control
Computer Animation Festival The Day It was an Excursion
Emerging Technologies Casper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands
Technical Communications An Efficient and Smooth Volume Shell Mapping by Nonlinear Ray Traversal of Hierarchical Structures
L
Technical Communications Splanting: 3D plant capture with gaussian splatting
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Diversity, Equity And Inclusion Empowering BIPOC Artists through Community Assets: Digital Asset Authorship, Distribution, and Accessibility
Technical Communications Boundary Conditions of the Third Kind: Generalized Sources and Sinks in Fluid Simulations
Technical Communications Galerkin Method of Regularized Stokeslets for Procedural Fluid Flow with Control Curves
Exhibitor Talks Yu Yu Hakusho Case Study
Art Gallery Patriotic Stamp Machine
Technical Communications A Theory of Stabilization by Skull Carving
Computer Animation Festival Fire
Computer Animation Festival Le Cantique des Moutons
Technical Papers iSeg: Interactive 3D Segmentation via Interactive Attention
Computer Animation Festival Scrubby
Birds of a Feather Bring Your Bunny (or Something) 03: Fabrication Meet-Up
Technical Communications Designing Reconfigurable Joints
Technical Papers Modeling and Reconstruction
Birds of a Feather Women in CG
Birds of a Feather Women in Research Lunch Event - WiGRAPH
Technical Papers Enhancing the Aesthetics of 3D Shapes via Reference-based Editing
Technical Communications k-DOP Clipping: Robust Ghosting Mitigation in Temporal Antialiasing
Computer Animation Festival Fire
Computer Animation Festival Le Cantique des Moutons
Technical Papers Computational Biomimetics of Winged Seeds
Vietnam
Computer Animation Festival Le Cantique des Moutons
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Computer Animation Festival Wind Goes On
Technical Communications Mapping and Recognition of Body Movements on Another Person's Look-Alike Avatar
Technical Communications FacialX: A Robust Facial Expression Tracking System based on Multifaceted Expression Embedding
Technical Papers Differentiable Rendering
Technical Papers Sampling and Light Transport
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Computer Animation Festival VOW
Computer Animation Festival Coin Coin
Technical Papers TrailBlazer: Trajectory Control for Diffusion-Based Video Generation
Computer Animation Festival Wind Goes On
Technical Papers Procedural Material Generation with Reinforcement Learning
Technical Papers DiffCSG: Differentiable CSG via Rasterization
Technical Papers Fill the Gap: What Happened In-between?
Technical Communications Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing
Technical Papers NASM: Neural Anisotropic Surface Meshing
Birds of a Feather Women in CG
United States of America
Technical Communications DiffOBI: Diffusion-based Image Generation of Oracle Bone Inscription Style Characters
Technical Papers Layout-Aware Single-Image Document Flattening
Technical Papers LLM-enhanced Scene Graph Learning for Household Rearrangement
Real-Time Live! Tripo Doodle: The Next-Gen AI 3D Creative Tool
Technical Papers I❤️MESH: A DSL for Mesh Processing
Technical Papers Differentiable Photon Mapping using Generalized Path Gradients
Technical Papers Particle Laden Fluid on Flow Maps
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
China
Real-Time Live! Tripo Doodle: The Next-Gen AI 3D Creative Tool
China
Featured Session The (Hex)tech of Arcane Season 02
Technical Communications Designing a Usable Framework for Diverse Users in Synthetic Human Action Data Generation
Technical Papers Analytic rotation-invariant modelling of anisotropic finite elements
Technical Papers UFO Instruction Graphs Are Machine Knittable
Technical Communications Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing
Technical Papers Polynomial Cauchy Coordinates for Curved Cages
Technical Papers It's All About Change: Image Editing
Technical Papers Neural Product Importance Sampling via Warp Composition
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Birds of a Feather Meeting Chapters in Asia - Welcoming SA2025 to Hong Kong
Technical Communications Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing
Technical Communications StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
Technical Communications Geometric Modeling & Editing
Technical Communications Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing
China
Technical Papers Text-Guided Texturing by Synchronized Multi-View Diffusion
Technical Papers Stripe Embedding: Efficient Maps with Exact Numeric Computation
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
Real-Time Live! Prototyping Game Character Animations with AI in Unity
Technical Communications StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
Technical Communications The Secrets of Penalty Functions on Edge-preserving Image Smoothing
China
Computer Animation Festival Atomic Chicken
Technical Papers High-quality Animatable Eyelid Shapes from Lightweight Captures
Technical Papers Manifold Sampling for Differentiable Uncertainty in Radiance Fields
Technical Papers 3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting
M
Technical Papers Inverse Painting: Reconstructing The Painting Process
Technical Papers VidPanos: Generative Panoramic Videos from Casual Panning Videos
Technical Papers TrailBlazer: Trajectory Control for Diffusion-Based Video Generation
Featured Session Wētā FX takes on Alien: Romulus
Computer Animation Festival Le Charade
Technical Communications Fast Leak-Resistant Segmentation for Anime Line Art
Technical Papers All you need is rotation: Construction of developable strips
Producer, Digital Content Archive Team Production Department Consumer Games Production Division Japan
Technical Communications k-DOP Clipping: Robust Ghosting Mitigation in Temporal Antialiasing
Technical Papers Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Computer Animation Festival Le Cantique des Moutons
Technical Papers SING: Stability-Incorporated Neighborhood Graph
Computer Animation Festival Coin Coin
Featured Session WAR IS OVER! Wētā FX Gets Animated
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Costume Designer and Fabricator United States of America
Computer Animation Festival Le Charade
Technical Communications Designing Reconfigurable Joints
Exhibitor Talks NHK ART Real-time Graphics Production
Computer Animation Festival Au 8ème Jour
Emerging Technologies Transformed Skin: Changing own skin texture feeling for VR avatar embodiment
Exhibitor Talks NHK ART Real-time Graphics Production
Computer Animation Festival Amazing Dinoworld 2
Exhibitor Talks [IMAGICA GROUP] Exploring the experience of 3D contents
Technical Papers My Name is Carl: Gaussian Humans
Technical Communications Capturing Light with Robots: A Novel Workflow for Reproducing Realistic Lens Flares
Real-Time Live! Online Chat with Living Neuronal Cultures
Technical Papers UFO Instruction Graphs Are Machine Knittable
Computer Animation Festival Courage
Computer Animation Festival Le Cantique des Moutons
Computer Animation Festival The day you were gone
Technical Papers Hairmony: Fairness-aware hairstyle classification
France
Technical Communications Ink-Edit: Interactive color-constrained textures editing
Technical Papers MARS: Multi-sample Allocation through Russian roulette and Splitting
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Birds of a Feather Women in CG
Technical Papers Differential Walk on Spheres
Featured Session WAR IS OVER! Wētā FX Gets Animated
Emerging Technologies Transformed Skin: Changing own skin texture feeling for VR avatar embodiment
Technical Papers Coherent Optical Modems for Full-Wavefield Lidar
Technical Papers 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes
Technical Communications Can GPTs Evaluate Graphic Design Based on Design Principles?
Birds of a Feather ACM SIGGRAPH History Archive: Progress, Goals and Challenges
Computer Animation Festival Kafarnaum
Birds of a Feather Future of Hybrid Society: How Digital Twin and XR Will Shape Our Society
Lead AI Researcher, Innovation Technology Development Division, Japan
Educator's Forum Enjoying Game and Graphics
Computer Animation Festival BRIDGE my little friends
Art Papers Pulse Memorial
Computer Animation Festival Sopa Fria
Real-Time Live! Beam: Interactive Music Effects Playground
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Featured Session Sylvanian Families the Movie: A Gift from Freya [In Japanese]
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
Computer Animation Festival Godzilla Minus One
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Technical Communications Splanting: 3D plant capture with gaussian splatting
Technical Communications Stylization & Evaluation
Birds of a Feather CG in Asia
Art Gallery Semantic See-through Goggles
N
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
Technical Papers End-to-end Optimization of Fluidic Lenses
Birds of a Feather Lunch Break
Technical Papers Fluid Implicit Particles on Coadjoint Orbits
Featured Session A Quest for Building a Foundation 3D Digital Human Model
Art Gallery Attraction of image
Emerging Technologies The evaluation of real-time CFD in olfactory VR
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Exhibitor Talks NHK ART Real-time Graphics Production
Japan
Technical Communications Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
Art Papers Bug in my Software
Technical Communications Designing a Usable Framework for Diverse Users in Synthetic Human Action Data Generation
Birds of a Feather Intelligent Immersification in the Metaverse (I2M) : Advancing Our Reality
Diversity, Equity And Inclusion Empowering BIPOC Artists through Community Assets: Digital Asset Authorship, Distribution, and Accessibility
Birds of a Feather New ways to think 2D Animation with Moho
Technical Papers Inverse Rendering for Tomographic Volumetric Additive Manufacturing
Emerging Technologies Improving Standing Balance with Mid-Air Haptic Feedback
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Exhibitor Talks NHK ART Real-time Graphics Production
Art Gallery Diverse and Universal Camera
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
Technical Director, Animation Section, Engine Unit 1, SOL-AVES Development Office, SOL-AVES Group, Studio S Japan
Featured Session Sylvanian Families the Movie: A Gift from Freya [In Japanese]
O
Technical Communications See-Through Face Display: Enabling Gaze Communication for Any Face—Human or AI
Technical Papers Chebyshev Parameterization for Woven Fabric Modeling
Art Gallery Diverse and Universal Camera
Emerging Technologies Transformed Skin: Changing own skin texture feeling for VR avatar embodiment
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Emerging Technologies Go Mountain! VR: Virtual Poles and Physical Motions for Trekking and Skiing Experiences
Technical Communications Splanting: 3D plant capture with gaussian splatting
Emerging Technologies Go Mountain! VR: Virtual Poles and Physical Motions for Trekking and Skiing Experiences
Computer Animation Festival Sopa Fria
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Emerging Technologies Transformed Skin: Changing own skin texture feeling for VR avatar embodiment
Birds of a Feather XR in Enterprise and Society of Japan
Featured Session Kingdom of The Planet of the Apes (R)Evolutionary Facial Animation
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
中国
Technical Communications Mapping and Recognition of Body Movements on Another Person's Look-Alike Avatar
Technical Communications Editing Fluid Flows with Divergence-Free Biharmonic Vector Field Interpolation
P
Computer Animation Festival Croak Show
Technical Communications OrienText: Surface Oriented Textual Image Generation
Technical Papers Neural Laplacian Operator for 3D Point Clouds
Birds of a Feather New ways to think 2D Animation with Moho
Technical Communications FacialX: A Robust Facial Expression Tracking System based on Multifaceted Expression Embedding
Technical Papers Consolidating Attention Features for Multi-view Image Editing
Computer Animation Festival Don't Feed the Unicorn
Technical Papers Alignable Lamella Gridshells
Technical Papers Color and Display
Technical Communications Eyelid Fold Consistency in Facial Modeling
Art Gallery Me vs. You
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Technical Papers World-Grounded Human Motion Recovery via Gravity-View Coordinates
Italy
Technical Papers FaçAID: A Transformer Model for Neuro-Symbolic Facade Reconstruction
Computer Animation Festival Atomic Chicken
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Birds of a Feather Vulkan: Forging Ahead
Computer Animation Festival Atomic Chicken
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Technical Papers Pano2Room: Novel View Synthesis from a Single Indoor Panorama
Technical Papers Time-Gated Polarization for Active Non-Line-Of-Sight Imaging
Q
Technical Communications Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing
Technical Papers C^0 Generalized Coons Patches for High-order Cage-based Deformation
R
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Art Gallery Event Modeling
Technical Papers Approximation by Meshes with Spherical Faces
Diversity, Equity And Inclusion Queering Graphic Design
Art Gallery In Vivo / In Vitro - Trial 1.4
Computer Animation Festival Kafarnaum
Featured Session Yu Yu Hakusho: How Megalis Created the Show’s Most Complex Shot
Technical Papers Direct Manipulation of Procedural Implicit Surfaces
Austria
Technical Papers Quad mesh mechanisms
Exhibitor Talks Yu Yu Hakusho Case Study
France
Computer Animation Festival All the best
Technical Papers Resolving Collisions in Dense 3D Crowd Animations
Technical Papers The Lips, the Teeth, the tip of the Tongue: LTT Tracking
Technical Papers High-Throughput Batch Rendering for Embodied AI
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Technical Papers Sharpening and Sparsifying with Surface Hessians
Technical Papers Diffuse and Conquer
Technical Communications Towards Wave Function Collapse using Optimization with Quantum Algorithms
S
Computer Animation Festival Fire
Technical Papers URAvatar: Universal Relightable Gaussian Codec Avatars
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
Exhibitor Talks Yu Yu Hakusho Case Study
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Technical Papers A Statistical Approach to Monte Carlo Denoising
Technical Communications A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
Technical Communications Eyelid Fold Consistency in Facial Modeling
Birds of a Feather DevOps in Production
Technical Communications Improved Morphological Anti-Aliasing for Japanese Animation
Birds of a Feather OLM OpenTools Project: Introducing Latest Tools for Anime
Computer Animation Festival Kafarnaum
Birds of a Feather Future of Hybrid Society: How Digital Twin and XR Will Shape Our Society
Technical Papers Content-aware Tile Generation using Exterior Boundary Inpainting
Technical Communications Ink-Edit: Interactive color-constrained textures editing
Technical Papers Generate It All: Scenes, Humans, LEGOs
Technical Papers Going Fast: Accelerated Rendering
Diversity, Equity And Inclusion DEI for Accessibility and Inclusive Technologies
Computer Animation Festival The day you were gone
Birds of a Feather Learn OpenUSD: Developing Data Exchange Pipelines
Birds of a Feather OpenUSD Office Hours
Technical Communications Fringe Lights: Colored Penumbra in Glimpse
Technical Papers Chebyshev Parameterization for Woven Fabric Modeling
Exhibitor Talks PlatinumGames: The Craftsmanship of Action Game Development
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Computer Animation Festival Au 8ème Jour
Birds of a Feather Bold Moves & Big Breaks: Crafting Your Career in Animation
Technical Communications Image Generation & Editing
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
Computer Animation Festival The Red Heel
Computer Animation Festival Fire
China
Technical Communications Real-Time Enveloped Mesh Editing Using Vector Graph Representation
Technical Communications StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
Technical Papers 360-degree Human Video Generation with 4D Diffusion Transformer
Technical Communications OrienText: Surface Oriented Textual Image Generation
Technical Papers Design It All: Font, Paint, and Colors
Technical Communications Designing Reconfigurable Joints
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Technical Papers World-Grounded Human Motion Recovery via Gravity-View Coordinates
Technical Papers Curly-Cue: Geometric Methods for Highly Coiled Hair
Technical Communications Editing Fluid Flows with Divergence-Free Biharmonic Vector Field Interpolation
Technical Communications Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
Technical Papers MVImgNet2.0: A Larger-scale Dataset of Multi-view Images
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Computer Animation Festival Godzilla Minus One
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
Technical Communications Can GPTs Evaluate Graphic Design Based on Design Principles?
Exhibitor Talks PlatinumGames: The Craftsmanship of Action Game Development
Emerging Technologies Paranormal Phenomenon Visual Experience through Binocular Rivalry in Virtual Reality
Technical Papers InstantDrag: Improving Interactivity in Drag-based Image Editing
Emerging Technologies Improving Standing Balance with Mid-Air Haptic Feedback
Lead Engineer, Animation Part 2, Animation Section, Engine Unit 1, SOL-AVES Development Office, SOL-AVES Group, Studio S Japan
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
Computer Animation Festival VOW
Computer Animation Festival Atomic Chicken
RenderMan Artist
Exhibitor Talks The Future is Coming: Creativity, Technology, & RenderMan
Exhibitor Talks The Future is Coming: Creativity, Technology, & RenderMan
Technical Communications Boundary Conditions of the Third Kind: Generalized Sources and Sinks in Fluid Simulations
Technical Papers TextToon: Real-Time Text Toonify Head Avatar from Single Video
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Technical Papers Interactive Methods and VR/AR
Technical Papers ProcessPainter: Learning to draw from sequence data
Educator's Forum Sustainable VFX - An Educational Challenge
Birds of a Feather Generative AI for Graphics, Vision and 3D
Technical Communications Splanting: 3D plant capture with gaussian splatting
Technical Papers A Generalized Ray Formulation For Wave-Optical Light Transport
Featured Session Yu Yu Hakusho: How Megalis Created the Show’s Most Complex Shot
Technical Papers Dynamic Neural Radiosity with Multi-grid Decomposition
Technical Papers Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
XR Theater Play Life
Computer Animation Festival Atmospheric Carbon Dioxide Tagged by Source
Japan
Technical Communications Galerkin Method of Regularized Stokeslets for Procedural Fluid Flow with Control Curves
Exhibitor Talks Invisible effects: Crafting the elements in the dramatic context
Technical Papers GauWN: Gaussian-smoothed Winding Number and its Derivatives
Educator's Forum Embodied AI-Guided Interactive Digital Teacher for Education
United States of America
Technical Papers Beyond RGB
Technical Papers An Impulse Ghost Fluid Method for Simulating Two-Phase Flows
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Technical Papers Text, Texturing, and Stylization
Technical Communications See-Through Face Display: Enabling Gaze Communication for Any Face—Human or AI
Birds of a Feather DAC: Digital Arts Community Year-Round Activities Review
Art Papers Recollection
Art Papers Writing & Drawing
T
Real-Time Live! Online Chat with Living Neuronal Cultures
Birds of a Feather Discussion with VFX Producers in Japan: How to get the work? / How do we create an R&D department in studio? (In Japanese)
Computer Animation Festival Godzilla Minus One
Director / VFX Director / CG Director / Senior Computer Graphics Artist Japan
Emerging Technologies Stealthy Location Tracking with Ninja Codes
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Technical Papers Speed-Aware Audio-Driven Speech Animation using Adaptive Windows
Exhibitor Talks NHK ART Real-time Graphics Production
Technical Papers gDist: Efficient Distance Computation between 3D Meshes on GPU
Technical Papers Neural Implicit Reduced Fluid Simulation
Real-Time Live! Real-Time Live!
Birds of a Feather The Kindness Studio
Computer Animation Festival Alone
Computer Animation Festival Coffee Brake
Technical Communications A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY1)
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY2)
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY3)
Birds of a Feather Digging into the Technical Papers (In Japanese) 『テクニカルペーパーを知る』(DAY4)
Birds of a Feather Bring Your Bunny (or Something) 03: Fabrication Meet-Up
Birds of a Feather XR in Enterprise and Society of Japan
Technical Papers Efficient Image-Space Shape Splatting for Monte Carlo Rendering
Technical Papers Hodge decomposition of vector fields in Cartesian grids
Computer Animation Festival Le Charade
Technical Papers Millimetric Human Surface Capture in Minutes
Technical Papers VOODOO XP: Expressive One-Shot Head Reenactment for VR Telepresence
Birds of a Feather Forging the Immersive Web through Real-Time Graphics
Birds of a Feather Khronos Fast Forward
Birds of a Feather OpenXR: Transforming the Future of Cross-Platform
Birds of a Feather Slang and the 3D Shading Language Landscape
Birds of a Feather glTF: Transforming 3D Content Delivery for Real-Time Graphics
Educator's Forum Sustainable VFX - An Educational Challenge
Technical Papers PDP: Physics-Based Character Animation via Diffusion Policy
Art Gallery Peep
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Exhibitor Talks NHK ART Real-time Graphics Production
Technical Papers Compositional Neural Textures
U
Technical Communications Can GPTs Evaluate Graphic Design Based on Design Principles?
Technical Communications An Evaluation Metric for Single Image-to-3D Models Based on Object Detection Perspective
Emerging Technologies The evaluation of real-time CFD in olfactory VR
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Computer Animation Festival Atomic Chicken
Technical Papers Computational Design
V
Computer Animation Festival The Strange Case of the Human Cannonball
Technical Papers Controlled Spectral Uplifting for Indirect-Light-Metamerism
Art Papers Pulse Memorial
Computer Animation Festival Le Charade
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
Technical Papers ControlMat: A Controlled Generative Approach to Material Capture
Computer Animation Festival Sopa Fria
Art Gallery In Vivo / In Vitro - Trial 1.4
Technical Communications Fringe Lights: Colored Penumbra in Glimpse
Technical Communications OrienText: Surface Oriented Textual Image Generation
Computer Animation Festival The Prince and the Unicorn
Computer Animation Festival Scrubby
W
Technical Communications An Empirical Analysis of GPT-4V’s Performance on Fashion Aesthetic Evaluation
Emerging Technologies Immersive Conversations with Digital Einstein: Linking a Physical System and AI
Technical Papers To Bend or not to Bend?
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
Technical Papers Your Wish is my Command: Generate, Edit, Rearrange
United States of America
Technical Papers PCO: Precision-Controllable Offset Surfaces with Sharp Features
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
Technical Papers Splats and Blobs: Generate, Deform, Diffuse
Technical Papers Neural Kernel Regression for Consistent Monte Carlo Denoising
Technical Papers An Eulerian Vortex Method on Flow Maps
Birds of a Feather Women in Research Lunch Event - WiGRAPH
Art Gallery SynCocreate
Technical Papers AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius
Technical Papers Boosting 3D Object Generation through PBR Materials
China
Technical Communications Art Design
Technical Papers A Flexible Mold for Facade Panel Fabrication
Technical Papers A Simple Approach to Differentiable Rendering of SDFs
Emerging Technologies Paranormal Phenomenon Visual Experience through Binocular Rivalry in Virtual Reality
Emerging Technologies Lighting-Based Assembly Guidance for Reconfigurable Controller
Technical Papers Hand and Human
Technical Communications Unsteady Streamline Synthesis
Computer Animation Festival Alone
Computer Animation Festival Coffee Brake
Technical Communications Mapping and Recognition of Body Movements on Another Person's Look-Alike Avatar
Computer Animation Festival The Prince and the Unicorn
Art Gallery Where Are We Now?
Technical Papers Path Guiding, Scattering
Emerging Technologies Immersive Conversations with Digital Einstein: Linking a Physical System and AI
Technical Papers Animating Humans
Birds of a Feather K-BOF: Computer Graphics Research in Korea
Art Gallery Where Are We Now?
Computer Animation Festival VOW
Birds of a Feather Slang and the 3D Shading Language Landscape
Birds of a Feather Vulkan: Forging Ahead
Birds of a Feather DAC: Digital Arts Community Year-Round Activities Review
Diversity, Equity And Inclusion DEI for Accessibility and Inclusive Technologies
XR Theater Fukushima - The Home That Once Was
Technical Papers Curly-Cue: Geometric Methods for Highly Coiled Hair
Technical Papers GS^3: Efficient Relighting with Triple Gaussian Splatting
Technical Papers Neural Relighting and Reflection
Technical Papers Beauty Salon: Hair, Face, Lips, and Teeth
Technical Papers Fluid Simulation
Technical Papers Decoupling Contact for Fine-Grained Motion Style Transfer
Technical Papers Tune-It: Optimizing Wire Reconfiguration for Sculpture Manufacturing
Singapore
Technical Papers Local Gaussian Density Mixtures for Unstructured Lumigraph Rendering
Real-Time Live! Real-Time Virtual Try-On Using Generative AI
Art Gallery Event Modeling
X
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Technical Communications Towards Wave Function Collapse using Optimization with Quantum Algorithms
China
Technical Papers Large Scale Farm Scene Modeling from Remote Sensing Imagery
Technical Communications DiffOBI: Diffusion-based Image Generation of Oracle Bone Inscription Style Characters
Educator's Forum Educator's Forum Closing
Educator's Forum Educator's Forum Opening
Educator's Forum VR Magics
Technical Papers StyleTex: Style Image-Guided Texture Generation for 3D Models
Technical Papers ToonCrafter: Generative Cartoon Interpolation
Technical Papers PuzzleAvatar: Assembling 3D Avatars from Personal Albums
Technical Papers Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
Technical Papers Volume Scattering Probability Guiding
Technical Communications StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting
Technical Papers FragmentDiff: A Diffusion Model for Fractured Object Assembly
Birds of a Feather DAC: Digital Arts Community Year-Round Activities Review
Birds of a Feather CG in Asia
Technical Papers Representing Long Volumetric Video with Temporal Gaussian Hierarchy
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
Technical Papers A Dynamic By-example BTF Synthesis Scheme
Y
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Technical Communications Can GPTs Evaluate Graphic Design Based on Design Principles?
Computer Animation Festival Amazing Dinoworld 2
Real-Time Live! Debate Generation System in Japanese Rap Battle Format
Emerging Technologies I vs. Me : An adversarial interaction with your past self
Computer Animation Festival Godzilla Minus One
Diversity, Equity And Inclusion DEI for Accessibility and Inclusive Technologies
Technical Papers Filtering-Based Reconstruction for Gradient-Domain Rendering
Technical Papers Layout-Aware Single-Image Document Flattening
Technical Papers Differentiating Variance for Variance-Aware Inverse Rendering
Emerging Technologies Interactive Virtual Fishing with Rendering Continuous Reel Weight and Line Slack
Emerging Technologies Immersive Conversations with Digital Einstein: Linking a Physical System and AI
Technical Communications CAR: Collision-Avoidance Retargeting for Varied Skeletal Architectures
China
Technical Communications DiffOBI: Diffusion-based Image Generation of Oracle Bone Inscription Style Characters
Technical Papers Spatiotemporal Bilateral Gradient Filtering for Inverse Rendering
Technical Communications Real-time 3D Human Reconstruction and Rendering System from a Single RGB Camera
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Art Gallery Semantic See-through Goggles
Technical Papers Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
Technical Papers Capture Me If You Can
Technical Communications Human Reconstruction & Modeling
Emerging Technologies Go Mountain! VR: Virtual Poles and Physical Motions for Trekking and Skiing Experiences
Technical Communications ODA-GS: Occlusion- and Distortion-aware Gaussian Splatting for Indoor Scene Reconstruction
Technical Papers Solving Inverse PDE Problems using Grid-Free Monte Carlo Estimators
Educator's Forum Embodied AI-Guided Interactive Digital Teacher for Education
Technical Communications Automatic Generation of Multimodal 4D Effects for Immersive Video Watching Experiences
Technical Papers Generative Portrait Shadow Removal
Technical Papers TEXGen: a Generative Diffusion Model for Mesh Textures
Technical Papers Plug-and-Play Algorithms for Dynamic Non-line-of-sight Imaging
Technical Papers Modeling and PDEs
Featured Session Sylvanian Families the Movie: A Gift from Freya [In Japanese]
Z
Technical Communications A Multi-flash Stereo Camera for Photo-realistic Capture of Small Scenes
XR Theater A Vocal Landscape
Technical Communications Boundary Conditions of the Third Kind: Generalized Sources and Sinks in Fluid Simulations
Diversity, Equity And Inclusion Queering Graphic Design
Art Gallery TAI_ON: Audible Body and Its Enveloping Rhythm
China
Emerging Technologies Transformed Skin: Changing own skin texture feeling for VR avatar embodiment
Technical Communications Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
Technical Communications Inside Out 2 characters: revisiting the old and making space for the new
Technical Papers Domo Arigato, Mr. Roboto / Robots and Characters
Technical Papers Points, Graphs, Surfaces, and Fields
Birds of a Feather OpenXR: Transforming the Future of Cross-Platform
Exhibitor Talks Lighting Up the Future: From Pixels to 3D and Beyond
Technical Communications Human Motion & Filming
Technical Papers Neural Garment Dynamic Super-Resolution
Technical Papers Threads of Reality: Garments & Knitting
Technical Communications FilmAgent: Automating Virtual Film Production Through a Multi-Agent Collaborative Framework
Technical Papers Architectural Co-LOD Generation
Exhibitor Talks ANIMINS project: Developing AI-based creator’s support tools for Anime production (in Japanese) アニメ制作とAI支援技術の可能性
Birds of a Feather CG in Japan
China
Technical Papers Tune-It: Optimizing Wire Reconfiguration for Sculpture Manufacturing
Technical Communications Towards Wave Function Collapse using Optimization with Quantum Algorithms
Technical Papers Geometry and Fabrication
Technical Papers Diffusing Your Videos
Educator's Forum Embodied AI-Guided Interactive Digital Teacher for Education
Technical Papers RoMo: A Robust Solver for Full-body Unlabeled Optical Motion Capture
Technical Communications Focal Surface Holographic Light Transport using Learned Spatially Adaptive Convolutions
Technical Papers Neural Global Illumination via Superposed Deformable Feature Fields
Technical Papers Towards Unified 3D Hair Reconstruction from Single-View Portraits
Technical Papers Perspective-Aligned AR Mirror with Under-Display Camera
Technical Papers Learn to Create Simple LEGO Micro Buildings
Technical Papers (Do) Make Some Noise
Technical Papers Characters and Crowds
Technical Papers GroomCap: High-Fidelity Prior-Free Hair Capture
Technical Papers Fabrig: A Cloth-Simulated Transferable 3D Face Parameterization