SIGGRAPH Asia 2025 - Games Start-Ups Gallery
Submission Deadline: 18 August 2025, 23:59 AoE
The SIGGRAPH Asia Games program provides a platform for professionals from games industry to meet with researchers, developers and educators in computer graphics and interactive techniques to exchange ideas and showcase innovations shaping the future. The Games program this year will consist of three events:
- Games Start-Ups Gallery
- It seeks to gather game start-ups in Asia to share and exchange their game development journey
- Games Summit
- Top speakers from leading game company will be invited to share insights on latest gaming technologies and techniques
- Games Education Forum
- Educators will be invited to discuss potential of AI-Assisted Game Development

The Games Start-Ups Gallery is excited to invite game start-ups in Asia to showcase their games during SIGGRAPH Asia 2025, scheduled to take place from 16 – 18 December 2025. Eligible game start-up:
- Must be a registered company with a history of no more than 5 years as at the submission deadline
- Must have less than 50 full-time employees
- Must have a game which has been completed around 80% and/or conducted pilot testing stage within 12 months prior to the submission deadline
You may consider providing a playable version with reasonable play time. Steam Early Access and any public beta version are acceptable. Public closed beta testing/pilot testing may also be considered.
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Submissions are due on 18 August 2025, 23:59 AoE
- Log in to the SIGGRAPH Asia Submission System
- Select “Begin a New Submission”
- Select “Create” for the Games Start-Ups Gallery submission form
Please review and carefully follow the submission requirements below. Incomplete or wrongly completed submissions will not be considered. For each submission, please complete the following requirements:
Submission Form
This is where you give a detailed text description of your Start-Up. The form will ask you about the following:
Information about the Start-Up
- Basic information: name, company background, date of establishment, company size, team and expertise, etc.
- A statement with minimum 500 words for the expectation of the start-up to participate in SIGGRAPH Asia 2025
Information about the Game to be showcased
- Basic information: Title, date of completion, abstract, and summary.
- Key elements of the game: Target Audience and Platform, Gameplay and Core Mechanics, Team and Expertise, Business Potential and Market Opportunity, Innovation and Uniqueness, etc.
We would require the following panel image file so we are able to print this once accepted for your booth:
- Panel dimensions – W1m x H2.5m
- 20mm bleed all around
- Min. 300 dpi, in hi-res PDF or EPS or AI file


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All submissions to the Start-Ups Gallery will be reviewed by the Games program committee and external reviewers, which consists of industry and academic professionals in the fields of computer graphics and games industry. Selections will be made according to the following criteria:
- Technological Innovation and Creativity
[Originality & Novelty, Innovative Applications, etc.]
- Game Arts and Design
[Art Style, Quality Art Concepts, Art Direction Graphic and Animation, etc.]
- Gameplay Mechanics
[Balance, Depth, Engagement & Interactivity, etc.]
- Technical Performance
[UX/UI Quality, Visuals & Audio, Load Times, Stability & Reliability, etc.]
- Completeness of the Game
[Product Maturity, Content Depth, Demonstrability, etc.]
- Market Readiness
[Number of Downloads/ Active Users; Engagement & Interactivity, Replayability & Depth, etc.]
- Bonus: Degree of AI Application/Integration
[Level of AI Integration, Innovation in AI Usage, etc.]
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All contributors to SIGGRAPH Asia Annual Conferences are now required to use ACM’s rights management system to grant rights to publish accepted content rather than through the SIGGRAPH Asia Submission System. Essentially, submission tracking, jury review, and acceptance remain the same, but now the rights management is through ACM, the parent organization of SIGGRAPH Asia.
You will be asked to complete an ACM rights management form, which includes permission to record and distribute the audio and video of your recorded presentation through official channels of ACM/SIGGRAPH Asia. For most content types, this will be a Permission and Release form, which allows authors to retain copyright.
As a contributor to an ACM-sponsored event, the following expectations apply to you, should your content be accepted for presentation:
- You have the permission to use everything that is in your presentation. This includes securing permission to use third-party material, and providing documentation of that permission to ACM (More Information On The Proper Use Of Third-Party Material In Your Presentation).
- If you are using copyrighted musical compositions in your presentation, you must secure performing rights licenses.
- You must have the authority to grant ACM the right to distribute your presentation.
Once your contribution is accepted, you will receive a link via email to the appropriate form for your contribution.
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Detailed information and instructions as well as deadlines will be sent to submitters along with the acceptance letter.
At the Conference
The main form of presentation for the Games Start-Up Gallery is a live demonstration, which will be available throughout the conference. You are responsible for ensuring that your demonstration is manned during all opening hours of the games area. Therefore, before submitting, make sure that you will have the resources to send sufficient staff to SIGGRAPH Asia. We recommend at minimum 1 person, but two could be needed depending on the nature of your work. To facilitate this, SIGGRAPH Asia 2025 provides passes that allows access the games gallery.
You will have the opportunity to give a short presentation, where you can explain your work in greater detail than it is possible in a demo situation. Details on this presentation will be included in the acceptance notification.
Publication
All accepted work will be documented in the SIGGRAPH Asia 2025 website and distributed through the ACM Digital Library.
Other Details
For instructions about preparation and delivery of your final content for publications, please carefully follow the instructions in the acceptance letter.
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Submission Process
Q1. Should I send video documentation of my piece?
Yes, if at all possible. Video documentation is highly recommended. Time-based documentation is the best way to illustrate how conference attendees will experience your project. We may also use the video in publicity for Games.
Q2. May I submit my unfinished work as a “work in progress” if it is not complete by the submission deadline?
A work in progress may be submitted if it represents a large portion of the final version. However just a video prototype is not enough but a functional prototype should be needed before the deadline. Please fill in the details within the submission form. You will need to convince the reviewers that your work will be ready for demonstration in time for the conference.
Q3. I am having trouble uploading the high-resolution digital image required for online submission. What should I do?
If, due to bandwidth restrictions, you cannot upload a high-resolution image or supplemental movies, please instead upload a lower-resolution version.
Q4. My email address will be changing soon. How can I notify you of the update?
You will be able to change your email address in the SIGGRAPH Asia Submission System.
Q5. I have completed the online submission forms, but the system still allows me to edit my account. Am I done?
Yes. But you are allowed to edit your online submission account until the deadline: 18 August 2025, 23:59 AoE.
Q6. Can I submit the same piece to multiple programs?
No. Submit your work to the program you feel is most appropriate.
Upon Acceptance
All accepted work will be documented in the SIGGRAPH Asia 2025 website and distributed through the ACM Digital Library.
Q1. What will SIGGRAPH Asia support if the project is accepted?
- Event Management
- Venue design and basic infrastructure
- Basic facilities *Based on approval and discussion between Organizers & Submitters
- Promotion
Q2. What will the Submitter be responsible for?
- Carrying in, setting up, and taking down of relevant materials that you had set-up.
- Preparation of necessary equipment
- Transportation (if necessary)
- Travel and accommodation expenses
- Operation and management of the work during the period
Q3. Will SIGGRAPH Asia pay for shipping and framing?
No, you are responsible for shipping, and in-transit insurance. You must pack and ship your own works if necessary; professionally and safely. Work that arrives at SIGGRAPH Asia 2025 in substandard condition may be pulled from the show.
Q4. Audio Visual?
You will be responsible for your own Audio-Visual equipment.
Q5. Will SIGGRAPH Asia pay for any duty or taxes on international shipments?
No. You are responsible for all import and export expenses.
At The Conference
Q1. If I show my work at SIGGRAPH Asia, will I have to watch my equipment?
Yes. You will need to have enough people to watch your equipment.
Q2. Do I need to install my own work?
We will work closely with you to ensure proper and effective installation of your work.
Q3. Will SIGGRAPH Asia pay for my accommodations and travel expenses?
No. You are responsible for your own expenses.
Q4 . How Would the Games Gallery look like and what is provided?
- Printed Panel for your booth, panel image to be provided by the submitter
- Company Listing (Company name, country, booth no.)
- Exhibitor badges X 2
- 1 Power plug
- 2 chairs




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All deadlines are Anywhere on Earth (AoE).
18 August 2025
Submission Deadline
End August - September 2025
Jury Reviews
20 Sepetmeber 2025
Acceptance Notification
15 – 18 December 2025
SIGGRAPH Asia 2025 Event Days
16 – 18 December 2025
SIGGRAPH Asia 2025 Exhibition Days
AUTHORS TAKE NOTE: The official publication date is the date the proceedings are made available in the ACM Digital Library. This date may be up to two weeks prior to the first day of the conference. The official publication date affects the deadline for any patent filings related to published work.
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SIGGRAPH Asia prioritizes conversations and industry contributions that spotlight how diversity, equity, and inclusion makes our communities, industries, and teams stronger. Conference programs provide a safe place to grow, discuss, and learn from one another and to bridge boundaries with the goal of making our community more inclusive and accessible to all. SIGGRAPH Asia encourages submissions that spotlight DEI content across every SIGGRAPH Asia program.
- Art Gallery
- Art Papers
- Birds of a Feather
- Computer Animation Festival
- Courses
- Educator’s Forum
- Emerging Technologies
- Games
- Posters
- Real-Time Live!
- Student Volunteers
- Technical Communications
- Technical Papers
- XR
- Online Submission System
- Submission Information
- Notice To Contributors
- Information for Speakers & Presenters
- Recognition Benefits