BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023314Z LOCATION:G402\, G Block\, Level 4 DTSTART;TZID=Asia/Tokyo:20241205T100000 DTEND;TZID=Asia/Tokyo:20241205T114000 UID:siggraphasia_SIGGRAPH Asia 2024_sess438@linklings.com SUMMARY:Future of Production – Utilizing power of AWS cloud for production work DESCRIPTION:Exhibitor Talks\n\nCloud computing is becoming an increasingly important part of the content production environment, and many companies and individuals are either already using or considering using AWS cloud se rvices for their creative work. In this session, we will invite companies that are using AWS cloud services for their content production to talk ab out their journey of integrating the cloud into their pipeline. We will al so provide an update on the latest issues surrounding content production i n the cloud and share our vision for the future of the creative work envir onment.\n\nFinding The Future of Content Production w/AWS Cloud\n\nThis pr esentation examines the rapidly evolving landscape of Visual Effects (VFX) , exploring emerging technologies and industry challenges while highlighti ng how AWS cloud solutions are uniquely positioned to address them. The wo rld is changing yet again, and visual-based media is at the forefront. ... \n\n\nDoug Smith (Amazon Web Services)\n---------------------\nAnime produ ction utilizing scalability of the cloud computing\n\nIn the rapidly evolv ing world of anime production, the demand for computing resources is growi ng exponentially. In this session, we will showcase a studio operations st rategy that effectively incorporates cloud computing solutions, drawing fr om our own experience and innovative approaches.\n\n\nMasahide Miyakogawa and Takeshi Okuya (Ufotable, Inc.)\n---------------------\nFireside Chat w ith SAFEHOUSE: How AWS Cloud Powers Their Unreal Engine Production\n\nReal -time rendering engines are revolutionizing content production across the entertainment industry. In this fireside chat, we welcome SAFEHOUSE, a pio neer in real-time engine-based content production and the co-production st udio behind 'Gundam: Requiem of Vengeance', and they will share their expe ...\n\n\nSatomi Nakahara and Wojciech Sienkiewicz (SAFEHOUSE, Inc.)\n\nReg istration Category: Enhanced Access, Exhibit & Experience Access, Experien ce Hall Exhibitor, Full Access, Full Access Supporter, Trade Exhibitor\n\n Language Format: Japanese Language, English Language END:VEVENT END:VCALENDAR