BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023313Z LOCATION:Hall B7 (1)\, B Block\, Level 7 DTSTART;TZID=Asia/Tokyo:20241206T153100 DTEND;TZID=Asia/Tokyo:20241206T154300 UID:siggraphasia_SIGGRAPH Asia 2024_sess150_papers_211@linklings.com SUMMARY:PuzzleAvatar: Assembling 3D Avatars from Personal Albums DESCRIPTION:Technical Papers\n\nYuliang Xiu (Max Planck Institute for Inte lligent Systems); Yufei Ye (Carnegie Mellon University); Zhen Liu (Max Pla nck Institute for Intelligent Systems; Mila, Université de Montréal); Dimi tris Tzionas (University of Amsterdam); and Michael J. Black (Max Planck I nstitute for Intelligent Systems)\n\nGenerating personalized 3D avatars is crucial for AR/VR. However, recent text-to-3D methods that generate avata rs for celebrities or fictional characters, struggle with everyday people. Methods for faithful reconstruction typically require full-body images in controlled settings. What if a user could just upload their personal "OOT D" (Outfit Of The Day) photo collection and get a faithful avatar in retur n? The challenge is that such casual photo collections contain diverse pos es, challenging viewpoints, cropped views, and occlusion (albeit with a co nsistent outfit, accessories and hairstyle). We address this novel "Album2 Human" task by developing PuzzleAvatar, a novel model that generates a fai thful 3D avatar (in a canonical pose) from a personal OOTD album, while by passing the challenging estimation of body and camera pose. To this end, w e fine-tune a foundational vision-language model (VLM) on such photos, enc oding the appearance, identity, garments, hairstyles, and accessories of a person into (separate) learned tokens and instilling these cues into the VLM. In effect, we exploit the learned tokens as "puzzle pieces" from whic h we assemble a faithful, personalized 3D avatar. Importantly, we can cust omize avatars by simply inter-changing tokens. As a benchmark for this new task, we collect a new dataset, called PuzzleIOI, with 41 subjects in a t otal of nearly 1K OOTD configurations, in challenging partial photos with paired ground-truth 3D bodies. Evaluation shows that PuzzleAvatar not only has high reconstruction accuracy, outperforming TeCH and MVDreamBooth, bu t also a unique scalability to album photos, and strong robustness. Our mo del and data will be public.\n\nRegistration Category: Full Access, Full A ccess Supporter\n\nLanguage Format: English Language\n\nSession Chair: Li- Yi Wei (Adobe Research) URL:https://asia.siggraph.org/2024/program/?id=papers_211&sess=sess150 END:VEVENT END:VCALENDAR