BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023313Z LOCATION:Hall B5 (2)\, B Block\, Level 5 DTSTART;TZID=Asia/Tokyo:20241206T144500 DTEND;TZID=Asia/Tokyo:20241206T155500 UID:siggraphasia_SIGGRAPH Asia 2024_sess149@linklings.com SUMMARY:Enhancing, Saliency DESCRIPTION:Technical Papers\n\nEach Paper gives a 10 minute presentation. \n\nFaceMap: Distortion-Driven Perceptual Facial Saliency Maps\n\nHumans a re uniquely sensitive to faces. Recognizing fine detail in faces plays an important role in social cognition, identity; and it is key to human inter action. In this work, we present the first quantitative study of the relat ive importance of face regions to human observers. We created a datase...\ n\n\nZhongshi Jiang, Kishore Venkateshan, Giljoo Nam, Meixu Chen, Romain B achy, Jean-Charles Bazin, and Alexandre Chapiro (Meta)\n------------------ ---\nBoosting 3D Object Generation through PBR Materials\n\nAutomatic 3D c ontent creation has gained increasing attention recently, due to its poten tial in various applications such as video games, film industry, and AR/VR . \nRecent advancements in diffusion models and multimodal models have not ably improved the quality and efficiency of 3D object generation ...\n\n\n Yitong Wang (Fudan University, Shanghai Artificial Intelligence Laboratory ); Xudong Xu (Shanghai Artificial Intelligence Laboratory); Li Ma (Scanlin e VFX Studio); Haoran Wang (Shanghai Jiaotong University); and Bo Dai (Sha nghai Artificial Intelligence Laboratory)\n---------------------\nGPU Coro utines for Flexible Splitting and Scheduling of Rendering Tasks\n\nWe intr oduce coroutines into GPU kernel programming, providing an automated solut ion for flexible splitting and scheduling of rendering tasks. This approac h addresses a prevalent challenge in harnessing the power of modern GPUs f or complex, imbalanced graphics workloads like path tracing. Usually, t... \n\n\nShaokun Zheng, Xin Chen, and Zhong Shi (Tsinghua University); Ling-Q i Yan (University of California Santa Barbara); and Kun Xu (Tsinghua Unive rsity)\n---------------------\nEnhancing the Aesthetics of 3D Shapes via R eference-based Editing\n\nWhile there have been previous works that explor ed methods to enhance the aesthetics of images, the automated beautificati on of 3D shapes has been limited to specific shapes such as 3D face models . In this paper, we introduce a framework to automatically enhance the aes thetics of general 3D shapes. ...\n\n\nMinchan Chen and Manfred Lau (City University of Hong Kong)\n---------------------\nProcedural Material Gener ation with Reinforcement Learning\n\nModern 3D content creation heavily re lies on procedural assets. In particular, procedural materials are ubiquit ous in the industry, but their manipulation remains challenging. Previous work conditionally generates procedural graphs that match a given input im age. However, the parameter generation st...\n\n\nBeichen Li (MIT CSAIL, A dobe Research); Yiwei Hu, Paul Guerrero, and Milos Hasan (Adobe Research); Liang Shi (MIT CSAIL); Valentin Deschaintre (Adobe Research); and Wojciec h Matusik (MIT CSAIL)\n---------------------\nControlled Spectral Upliftin g for Indirect-Light-Metamerism\n\nSpectral rendering has received increas ing attention in recent years. Yet, solutions to define spectral reflectan ces are mostly limited to techniques which deterministically uplift existi ng RGB inputs. Only recently has uplifting enabled constraining a surface appearance under direct illuminants. Ye...\n\n\nMark van de Ruit and Elmar Eisemann (Delft University of Technology)\n\nRegistration Category: Full Access, Full Access Supporter\n\nLanguage Format: English Language\n\nSess ion Chair: Valentin Deschaintre (Adobe Research) END:VEVENT END:VCALENDAR