BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023312Z LOCATION:Hall B5 (2)\, B Block\, Level 5 DTSTART;TZID=Asia/Tokyo:20241205T130000 DTEND;TZID=Asia/Tokyo:20241205T131100 UID:siggraphasia_SIGGRAPH Asia 2024_sess131_papers_723@linklings.com SUMMARY:Hierarchical Light Sampling with Accurate Spherical Gaussian Light ing DESCRIPTION:Technical Papers\n\nYusuke Tokuyoshi, Sho Ikeda, Paritosh Kulk arni, and Takahiro Harada (Advanced Micro Devices, Inc.)\n\nImportance sam pling using a light tree (i.e., a hierarchy of light clusters) has been wi dely used for many-light rendering. This technique samples a light source by stochastically traversing the tree according to the importance of each node. While this importance should be close to the illumination integral f or each node's light cluster, it is infeasible to compute the exact soluti on. Therefore, existing methods used a rough approximation (e.g., upper bo und), which results in significant Monte Carlo variance, especially for hi gh-frequency microfacet BRDFs at grazing angles. In this paper, we present a more accurate approximation of the importance based on spherical Gaussi ans (SGs). Our method represents a light cluster with an SG light for each node, and analytically approximates the product integral of the SG light and a BRDF. Although high-quality SG lighting approximations have been stu died, they could not be used for the node importance due to violations of an unbiased sampling constraint. To improve the sampling quality and satis fy the constraint for anisotropic microfacet BRDFs, we introduce a new hig h-quality SG lighting approximation by extending an NDF filtering method t hat has been used for specular antialiasing. For diffuse surfaces, we also present a simpler and more accurate SG lighting than the state-of-the-art SG approximation, satisfying the constraint. Using our method, we can eff iciently reduce the Monte Carlo variance for many-light scenes with modern physically plausible materials.\n\nRegistration Category: Full Access, Fu ll Access Supporter\n\nLanguage Format: English Language\n\nSession Chair: Seungyong Lee (POSTECH) URL:https://asia.siggraph.org/2024/program/?id=papers_723&sess=sess131 END:VEVENT END:VCALENDAR