BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023312Z LOCATION:Hall B7 (1)\, B Block\, Level 7 DTSTART;TZID=Asia/Tokyo:20241205T094600 DTEND;TZID=Asia/Tokyo:20241205T095800 UID:siggraphasia_SIGGRAPH Asia 2024_sess126_papers_526@linklings.com SUMMARY:gDist: Efficient Distance Computation between 3D Meshes on GPU DESCRIPTION:Technical Papers\n\nPeng Fan, Wei Wang, and Ruofeng Tong (Zhej iang University); Hailong Li (Poisson Soft); and Min Tang (Zhejiang Univer sity, Zhejiang Sci-Tech University)\n\nComputing maximum/minimum distances between 3D meshes is crucial for various applications, i.e., robotics, CA D, VR/AR, etc. In this work, we introduce a highly parallel algorithm (gDi st) optimized for Graphics Processing Units (GPUs), which is capable of co mputing the distance between two meshes with over 15 million triangles in less than 0.4 milliseconds. By testing on benchmarks with varying characte ristics, the algorithm achieves remarkable speedups over prior CPU-based a nd GPU-based algorithms on a commodity GPU (NVIDIA GeForce RTX 4090). Nota bly, the algorithm consistently maintains high-speed performance, even in challenging scenarios that pose difficulties for prior algorithms.\n\nRegi stration Category: Full Access, Full Access Supporter\n\nLanguage Format: English Language\n\nSession Chair: Paul Kry (McGill University) URL:https://asia.siggraph.org/2024/program/?id=papers_526&sess=sess126 END:VEVENT END:VCALENDAR