BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023312Z LOCATION:Hall B7 (1)\, B Block\, Level 7 DTSTART;TZID=Asia/Tokyo:20241204T144500 DTEND;TZID=Asia/Tokyo:20241204T155500 UID:siggraphasia_SIGGRAPH Asia 2024_sess120@linklings.com SUMMARY:Domo Arigato, Mr. Roboto / Robots and Characters DESCRIPTION:Technical Papers\n\nEach Paper gives a 10 minute presentation. \n\nRobot Motion Diffusion Model: Motion Generation for Robotic Characters \n\nRecent advancements in generative motion models have achieved remarkab le results, enabling the synthesis of lifelike human motions from textual descriptions. These kinematic approaches, while visually appealing, often produce motions that fail to adhere to physical constraints, resulting in artifact...\n\n\nAgon Serifi (ETH Zürich, Disney Research); Ruben Grandia and Espen Knoop (Disney Research); Markus Gross (ETH Zürich, Disney Resear ch); and Moritz Bächer (Disney Research)\n---------------------\nActuators A La Mode: Modal Actuations for Soft Body Locomotion\n\nTraditional chara cter animation specializes in characters with a rigidly articulated skelet on and a bipedal/quadripedal morphology. This assumption simplifies many a spects for designing physically based animations, like locomotion, but com es with the price of excluding characters of arbitrary deform...\n\n\nOtma n Benchekroun (University of Toronto); Kaixiang Xie (McGill University); H sueh-Ti Derek Liu (Roblox); Eitan Grinspun (University of Toronto); Sheldo n Andrews (Ecole de Technologie Superieure, Roblox); and Victor Zordan (Ro blox)\n---------------------\nPC-Planner: Physics-Constrained Self-Supervi sed Learning for Robust Neural Motion Planning with Shape-Aware Distance F unction\n\nMotion Planning (MP) is a critical challenge in robotics, espec ially pertinent with the burgeoning interest in embodied artificial intell igence. Traditional MP methods often struggle with high-dimensional comple xities. Recently neural motion planners, particularly physics-informed neu ral planners ba...\n\n\nXujie Shen, Haocheng Peng, and Zesong Yang (State Key Laboratory of CAD&CG, Zhejiang University); Juzhan Xu (Shenzhen Univer sity (SZU)); Hujun Bao (State Key Laboratory of CAD&CG, Zhejiang Universit y); Ruizhen Hu (Shenzhen University (SZU)); and Zhaopeng Cui (State Key La boratory of CAD&CG, Zhejiang University)\n---------------------\nMaskedMim ic: Unified Physics-Based Character Control Through Masked Motion Inpainti ng\n\nCrafting a single, versatile physics-based controller that can breat he life into interactive characters across a wide spectrum of scenarios re presents an exciting frontier in character animation. An ideal controller should support diverse control modalities, such as sparse target keyframes , text ins...\n\n\nChen Tessler (NVIDIA Research), Yunrong Guo (NVIDIA), O fir Nabati and Gal Chechik (NVIDIA Research), and Xue Bin Peng (NVIDIA)\n- --------------------\nA Plentoptic 3D Vision System\n\nWe present a novel multi-camera, multi-modal vision system designed for industrial robotics a pplications. The system generates high-quality 3D point clouds, with a foc us on improving the completeness and reducing hallucinations for collision avoidance across various geometries, materials, and lighti...\n\n\nAgasty a Kalra, Vage Tamaazyan, Alberto Dall'olio, Raghav Khanna, Tomas Gerlich, Georgia Giannopolou, Guy Stoppi, Daniel Baxter, and Abhijit Ghosh (Intrins ic); Rick Szeliski (Google Research); and Kartik Venkataraman (Intrinsic)\ n---------------------\nDecoupling Contact for Fine-Grained Motion Style T ransfer\n\nMotion style transfer changes the style of a motion while retai ning its content and is useful in computer animations and games. Contact i s an essential component of motion style transfer that should be controlle d explicitly in order to express the style vividly while enhancing motion naturalness and...\n\n\nXiangjun Tang and Linjun Wu (State Key Laboratory of CAD&CG, Zhejiang University); He Wang (University College London (UCL)) ; Yiqian Wu (State Key Laboratory of CAD&CG, Zhejiang University); Bo Hu, Songnan Li, Xu Gong, Yuchen Liao, and Qilong Kou (Tencent Technology (Shen zhen) Co., Ltd.); and Xiaogang Jin (State Key Laboratory of CAD&CG, Zhejia ng University)\n\nRegistration Category: Full Access, Full Access Supporte r\n\nLanguage Format: English Language\n\nSession Chair: Hao (Richard) Zha ng (Simon Fraser University, Amazon) END:VEVENT END:VCALENDAR