BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Tokyo X-LIC-LOCATION:Asia/Tokyo BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:JST DTSTART:18871231T000000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20250110T023312Z LOCATION:Hall B5 (1)\, B Block\, Level 5 DTSTART;TZID=Asia/Tokyo:20241204T130000 DTEND;TZID=Asia/Tokyo:20241204T141000 UID:siggraphasia_SIGGRAPH Asia 2024_sess115@linklings.com SUMMARY:Splats and Blobs: Generate, Deform, Diffuse DESCRIPTION:Technical Papers\n\nEach Paper gives a 10 minute presentation. \n\nGaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting\n\nReconstructing and rendering 3D objects from hi ghly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from s parse views only contain very limited 3D information, leading to two signi ficant challenges: 1) Difficult...\n\n\nChen Yang and Sikuang Li (Shanghai Jiao Tong University), Jiemin Fang (Huawei), Ruofan Liang (University of Toronto), Lingxi Xie and Xiaopeng Zhang (Huawei), Wei Shen (Shanghai Jiao Tong University), and Qi Tian (Huawei)\n---------------------\nReal-time L arge-scale Deformation of Gaussian Splatting\n\nNeural implicit representa tions, including Neural Distance Fields and Neural Radiance Fields, have d emonstrated significant capabilities for reconstructing surfaces with comp licated geometry and topology, and generating novel views of a scene. Neve rtheless, it is challenging for users to directly de...\n\n\nLin Gao (Inst itute of Computing Technology, Chinese Academy of Sciences; University of Chinese Academy of Sciences); Jie Yang (Institute of Computing Technology, Chinese Academy of Sciences); Bo-Tao Zhang, Jia-Mu Sun, and Yu-Jie Yuan ( Institute of Computing Technology, Chinese Academy of Sciences; University of Chinese Academy of Sciences); Hongbo Fu (Hong Kong University of Scien ce and Technology); and Yu-Kun Lai (Cardiff University)\n----------------- ----\nBlobGEN-3D: Compositional 3D-Consistent Freeview Image Generation wi th 3D Blobs\n\nRecent advances in text-to-image diffusion models have sign ificantly enhanced image generation quality, when trained on internet-scal e data. However, existing methods are constrained by their reliance on ima ge or scene-level conditions, limiting their ability to synthesize composa ble 3D objects in a...\n\n\nChao Liu, Weili Nie, Sifei Liu, Abhishek Badki , Hang Su, Morteza Mardani, Benjamin Eckart, and Arash Vahdat (NVIDIA)\n-- -------------------\nL3DG: Latent 3D Gaussian Diffusion\n\nWe propose L3DG , the first approach for generative 3D modeling of 3D Gaussians through a latent 3D Gaussian diffusion formulation.\nThis enables effective generati ve 3D modeling, scaling to generation of entire room-scale scenes which ca n be very efficiently rendered.\nTo enable effective synthesis of...\n\n\n Barbara Roessle (Technical University of Munich); Norman Müller, Lorenzo P orzi, Samuel Rota Bulò, and Peter Kontschieder (Meta Reality Labs); and An gela Dai and Matthias Nießner (Technical University of Munich)\n---------- -----------\n3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splat ting\n\nIn this paper, we present an implicit surface reconstruction metho d with\n3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accura te 3D\nreconstruction with intricate details while inheriting the high eff iciency and\nrendering quality of 3DGS. The key insight is to incorporate an implicit\nsig...\n\n\nXiaoyang Lyu, Yang-Tian Sun, Yi-Hua Huang, Xiuzhe Wu, and Ziyi Yang (University of Hong Kong); Yilun Chen and Jiangmiao Pan g (Shanghai Artificial Intelligence Laboratory); and Xiaojuan Qi (Universi ty of Hong Kong)\n---------------------\nEVSplitting: An Efficient and Vis ually Consistent Splitting Algorithm for 3D Gaussian Splatting\n\nThis pap er presents EVSplitting, an efficient and visually consistent splitting al gorithm for 3D Gaussian Splatting (3DGS). It is designed to make operating 3DGS as easy and effective as other 3D explicit representations, readily for industrial productions. The challenges of above target are: 1) The...\ n\n\nQi-Yuan Feng, Geng-Chen Cao, Hao-Xiang Chen, Qun-Ce Xu, and Tai-Jiang Mu (BNRist, Department of Computer Science and Technology, Tsinghua Unive rsity); Ralph Martin (School of Computer Science and Informatics, Cardiff University); and Shi-Min Hu (BNRist, Department of Computer Science and Te chnology, Tsinghua University)\n\nRegistration Category: Full Access, Full Access Supporter\n\nLanguage Format: English Language\n\nSession Chair: P eng-Shuai Wang (Peking University) END:VEVENT END:VCALENDAR