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TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
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BEGIN:VEVENT
DTSTAMP:20260817T171604Z
LOCATION:Hall E - Talk Stage\, E Block\, Level B2
DTSTART;TZID=Asia/Tokyo:20241205T111500
DTEND;TZID=Asia/Tokyo:20241205T123000
UID:siggraphasia_SIGGRAPH Asia 2024_sess430@linklings.com
SUMMARY:Designing Sensory Feedback and Perception Enhancement [Emerging Te
 chnologies Talk]
DESCRIPTION:Embark on a captivating journey “Beyond Boundaries” at the Eme
 rging Technologies Exhibition, a highlight of SIGGRAPH Asia 2024 in Tokyo,
  Japan. Prepare to be amazed as you step into a world where innovation kno
 ws no limits! Emerging Technologies is the premier arena to demonstrate no
 vel interactive technologies to a large audience, inspire, be amazed, and 
 experience the future.\nFrom immersive virtual reality experiences to cutt
 ing-edge artificial intelligence and robotics, the Emerging Technologies E
 xhibition showcases the latest advancements that will leave you in awe.\n\
 nPicture yourself surrounded by awe-inspiring demonstrations that provide 
 a glimpse into tomorrow’s world. Feel the excitement as you interact with 
 state-of-the-art prototypes and witness firsthand the incredible potential
  of emerging technologies.\nBut the excitement doesn’t end there! Attendee
 s will have the opportunity to engage with experts, participate in insight
 ful discussions, and gain valuable insights into the future of technology 
 and innovation.\n\nThe evaluation of real-time CFD in olfactory VR\n\nWe r
 esearch the olfactory VR using real-time Computational Fluid Dynamics (CFD
 ).In this research, we investigated the usefulness of real-time CFD in the
  olfactory VR. The sensory test indicated that real-time CFD improves the 
 user’s sense of direction by smell in searching the odor source in V...\n\
 n\nMasafumi Uda and Takamichi Nakamoto (Tokyo Institute of Technology)\n--
 -------------------\nParanormal Phenomenon Visual Experience through Binoc
 ular Rivalry in Virtual Reality\n\nWe propose using binocular rivalry in a
  visual effect presentation method by displaying different images in each 
 eye. Our proposed method can offer a realistic visual experience of parano
 rmal phenomena such as ghosts, magic, and more.\n\n\nKAI GUO, JURO HOSOI, 
 YUKI BAN, YUKI SHIMOMURA, and SHIN’ICHI WARISAWA (University of Tokyo)\n--
 -------------------\nImproving Standing Balance with Mid-Air Haptic Feedba
 ck\n\nWe propose an innovative use of mid-air haptic feedback to improve s
 tanding balance using the light touch effect, a phenomenon previously stud
 ied in the medical field. When users touch the focused point with their ha
 nds, they experience the light touch effect that improves their balance.\n
 \n\nArinobu Niijima, Masato Shindo, and Ryosuke Aoki (NTT Corporation)\n--
 -------------------\nEnhancing Panoramic Experience in Head-Mounted Displa
 ys: Multiple Optical Systems and Real-Time Display Technology\n\nWe develo
 ped a head-mounted display (HMD) system featuring multiple displays and le
 nses, combined with software for calibration and real-time image correctio
 n. This HMD achieves an expansive horizontal viewing angle of 220° for bot
 h eyes and a high resolution of up to 110 pixels per degree in centra...\n
 \n\nShoki Kishida, Kazuyuki Arimatsu, Yusuke Onishi, Norihide Kaneko, Yasu
 toshi Katsuda, Makoto Koizumi, and Takashi Shimazu (Sony Interactive Enter
 tainment)\n---------------------\nRealistic Impact Perception in Multi-Use
 r VR Tennis: Enhancing UX through Hit-Stop and Modification of Others' Mov
 ement\n\nWe design a hit-stop presentation system where the user's movemen
 t is corrected by hit-stops, while the opponent's movement is displayed as
  neutral. In our multi-user VR tennis demonstration, the users can feel th
 at their opponent's motion is natural, while they perceive a pseudo-impact
  force sense ...\n\n\nShinnosuke Noguchi, Keigo Matsumoto, Yuki Ban, and T
 akuji Narumi (University of Tokyo)\n---------------------\nSkiWalkerVR: To
 wards Naturalistic Virtual Walking Using Hand Movements and Foot Vibration
 s\n\nWe introduce a novel VR walking method with arm swinging that predict
 s head and foot positions from real-time hand movements using multi-output
  linear regression. A foot vibration system is also integrated to provide 
 haptic feedback to the feet when predicted feet touch the ground for a hig
 hly immer...\n\n\nHarin Hapuarachchi (Toyohashi University of Technology),
  Rahm Ranjan (University of New South Wales Sydney), Junya Nakamura and Mi
 chiteru Kitazaki (Toyohashi University of Technology), and Juno Kim (Unive
 rsity of New South Wales Sydney)\n\nRegistration Category: Enhanced Access
 , Exhibit & Experience Access, Experience Hall Exhibitor, Full Access, Ful
 l Access Supporter, Trade Exhibitor\n\nLanguage Format: English Language
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