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TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
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TZOFFSETFROM:+0900
TZOFFSETTO:+0900
TZNAME:JST
DTSTART:18871231T000000
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BEGIN:VEVENT
DTSTAMP:20250110T023302Z
LOCATION:Hall E - Talk Stage\, E Block\, Level B2
DTSTART;TZID=Asia/Tokyo:20241205T111500
DTEND;TZID=Asia/Tokyo:20241205T123000
UID:siggraphasia_SIGGRAPH Asia 2024_sess430@linklings.com
SUMMARY:Designing Sensory Feedback and Perception Enhancement [Emerging Te
 chnologies Talk]
DESCRIPTION:Emerging Technologies\n\nEmbark on a captivating journey “Beyo
 nd Boundaries” at the Emerging Technologies Exhibition, a highlight of SIG
 GRAPH Asia 2024 in Tokyo, Japan. Prepare to be amazed as you step into a w
 orld where innovation knows no limits! Emerging Technologies is the premie
 r arena to demonstrate novel interactive technologies to a large audience,
  inspire, be amazed, and experience the future.\nFrom immersive virtual re
 ality experiences to cutting-edge artificial intelligence and robotics, th
 e Emerging Technologies Exhibition showcases the latest advancements that 
 will leave you in awe.\n\nPicture yourself surrounded by awe-inspiring dem
 onstrations that provide a glimpse into tomorrow’s world. Feel the excitem
 ent as you interact with state-of-the-art prototypes and witness firsthand
  the incredible potential of emerging technologies.\nBut the excitement do
 esn’t end there! Attendees will have the opportunity to engage with expert
 s, participate in insightful discussions, and gain valuable insights into 
 the future of technology and innovation.\n\nRealistic Impact Perception in
  Multi-User VR Tennis: Enhancing UX through Hit-Stop and Modification of O
 thers' Movement\n\nWe design a hit-stop presentation system where the user
 's movement is corrected by hit-stops, while the opponent's movement is di
 splayed as neutral. In our multi-user VR tennis demonstration, the users c
 an feel that their opponent's motion is natural, while they perceive a pse
 udo-impact force sense ...\n\n\nShinnosuke Noguchi, Keigo Matsumoto, Yuki 
 Ban, and Takuji Narumi (University of Tokyo)\n---------------------\nImpro
 ving Standing Balance with Mid-Air Haptic Feedback\n\nWe propose an innova
 tive use of mid-air haptic feedback to improve standing balance using the 
 light touch effect, a phenomenon previously studied in the medical field. 
 When users touch the focused point with their hands, they experience the l
 ight touch effect that improves their balance.\n\n\nArinobu Niijima, Masat
 o Shindo, and Ryosuke Aoki (NTT Corporation)\n---------------------\nSkiWa
 lkerVR: Towards Naturalistic Virtual Walking Using Hand Movements and Foot
  Vibrations\n\nWe introduce a novel VR walking method with arm swinging th
 at predicts head and foot positions from real-time hand movements using mu
 lti-output linear regression. A foot vibration system is also integrated t
 o provide haptic feedback to the feet when predicted feet touch the ground
  for a highly immer...\n\n\nHarin Hapuarachchi (Toyohashi University of Te
 chnology), Rahm Ranjan (University of New South Wales Sydney), Junya Nakam
 ura and Michiteru Kitazaki (Toyohashi University of Technology), and Juno 
 Kim (University of New South Wales Sydney)\n---------------------\nThe eva
 luation of real-time CFD in olfactory VR\n\nWe research the olfactory VR u
 sing real-time Computational Fluid Dynamics (CFD).In this research, we inv
 estigated the usefulness of real-time CFD in the olfactory VR. The sensory
  test indicated that real-time CFD improves the user’s sense of direction 
 by smell in searching the odor source in V...\n\n\nMasafumi Uda and Takami
 chi Nakamoto (Tokyo Institute of Technology)\n---------------------\nParan
 ormal Phenomenon Visual Experience through Binocular Rivalry in Virtual Re
 ality\n\nWe propose using binocular rivalry in a visual effect presentatio
 n method by displaying different images in each eye. Our proposed method c
 an offer a realistic visual experience of paranormal phenomena such as gho
 sts, magic, and more.\n\n\nKAI GUO, JURO HOSOI, YUKI BAN, YUKI SHIMOMURA, 
 and SHIN’ICHI WARISAWA (University of Tokyo)\n---------------------\nEnhan
 cing Panoramic Experience in Head-Mounted Displays: Multiple Optical Syste
 ms and Real-Time Display Technology\n\nWe developed a head-mounted display
  (HMD) system featuring multiple displays and lenses, combined with softwa
 re for calibration and real-time image correction. This HMD achieves an ex
 pansive horizontal viewing angle of 220° for both eyes and a high resoluti
 on of up to 110 pixels per degree in centra...\n\n\nShoki Kishida, Kazuyuk
 i Arimatsu, Yusuke Onishi, Norihide Kaneko, Yasutoshi Katsuda, Makoto Koiz
 umi, and Takashi Shimazu (Sony Interactive Entertainment)\n\nRegistration 
 Category: Enhanced Access, Exhibit & Experience Access, Experience Hall Ex
 hibitor, Full Access, Full Access Supporter, Trade Exhibitor\n\nLanguage F
 ormat: English Language
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