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VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
BEGIN:STANDARD
TZOFFSETFROM:+0900
TZOFFSETTO:+0900
TZNAME:JST
DTSTART:18871231T000000
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BEGIN:VEVENT
DTSTAMP:20260817T171537Z
LOCATION:G502\, G Block\, Level 5
DTSTART;TZID=Asia/Tokyo:20241205T090000
DTEND;TZID=Asia/Tokyo:20241205T100000
UID:siggraphasia_SIGGRAPH Asia 2024_sess419_IS_132@linklings.com
SUMMARY:The Evolution of Animation Technologies of Tekken 8 from 7
DESCRIPTION:Katsuhiro Nomura and Masanori Shinkawa (Bandai Namco Studios I
 nc.)\n\nTekken 8 can customize each and every part of playable characters 
 to their liking, from their hairstyles to their shoes.\n\nAnimation techno
 logies of Tekken 8 has evolved to efficiently achieve these customization.
 \nIn this talk, we will introduce the three evolved techniques, such as me
 sh deformation system to support wide variety of body shapes, helper bone 
 system for muscle deformation, and cloth simulation.\n\nRegistration Categ
 ory: Enhanced Access, Exhibit & Experience Access, Experience Hall Exhibit
 or, Full Access, Full Access Supporter, Trade Exhibitor\n\nLanguage Format
 : English Language\n\n
URL:https://asia.siggraph.org/2024/program/?id=IS_132&sess=sess419
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