BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
BEGIN:STANDARD
TZOFFSETFROM:+0900
TZOFFSETTO:+0900
TZNAME:JST
DTSTART:18871231T000000
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BEGIN:VEVENT
DTSTAMP:20260817T171536Z
LOCATION:G502\, G Block\, Level 5
DTSTART;TZID=Asia/Tokyo:20241203T130000
DTEND;TZID=Asia/Tokyo:20241203T140000
UID:siggraphasia_SIGGRAPH Asia 2024_sess416_IS_129@linklings.com
SUMMARY:Cinematic Workflow and Pipeline of ‘FINAL FANTASY XVI’
DESCRIPTION:Eitaro Iwabuchi (SQUARE ENIX)\n\nGood workflow and pipeline ar
 e essential in the development of AAA titles. This session explains the st
 eps to design the workflow and pipeline for FINAL FANTASY XVI.\nEitaro Iwa
 buchi, Lead Technical Artist at Square Enix Co., Ltd., details the method 
 of transferring data from MotionBuilder to Maya and the tools utilized to 
 support their workflow. The workflow is designed with a combination of too
 ls that have been used internally for other projects and tools that were d
 eveloped from scratch exclusively for this project.\nOther specialized too
 ls used for the making of cut scenes, systems for voice placement, and too
 ls for cameras creation will be covered—and concludes with the data flow a
 nd their progress management method with a customized Flow Production Trac
 king API.\n\nRegistration Category: Enhanced Access, Exhibit & Experience 
 Access, Experience Hall Exhibitor, Full Access, Full Access Supporter, Tra
 de Exhibitor\n\nLanguage Format: English Language\n\n
URL:https://asia.siggraph.org/2024/program/?id=IS_129&sess=sess416
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