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VERSION:2.0
PRODID:Linklings LLC
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TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
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TZOFFSETFROM:+0900
TZOFFSETTO:+0900
TZNAME:JST
DTSTART:18871231T000000
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BEGIN:VEVENT
DTSTAMP:20250110T023257Z
LOCATION:Hall B7 (2)\, B Block\, Level 7
DTSTART;TZID=Asia/Tokyo:20241203T130000
DTEND;TZID=Asia/Tokyo:20241203T140000
UID:siggraphasia_SIGGRAPH Asia 2024_sess307_IS_109@linklings.com
SUMMARY:[CANCELLED] Facing Forward: Challenges in the Art, Science and Dig
 ital Production of 3D Facial Animation
DESCRIPTION:Featured Session\n\nKaran Singh (Professor of Computer Science
 )\n\nHumans are hard-wired to see and interpret minute facial detail. The 
 rich signals we extract from facial expressions set high expectations for 
 computer-generated facial imagery. This talk traces the history, art, and 
 science of 3D facial animation, to current challenges in animating express
 ive faces for film and games. The talk will touch upon aspects of facial a
 natomy, biomechanics, linguistics and perceptual psychology relevant to th
 e construction of geometric face rigs, and techniques for the animator-cen
 tric creation of emotion, expression and speech animation from input image
 s, audio and video. In some measure, the talk will reveal some of the tech
 nological innovations that enabled the design and creation of faces in gam
 es like Cyberpunk 2077 (Game of the year 2020), and films like Avatar: the
  way of water (Best VFX Oscar 2023), respectively.\n\nRegistration Categor
 y: Enhanced Access, Full Access, Full Access Supporter\n\nLanguage Format:
  English Language, AI Translation Multi-Language
URL:https://asia.siggraph.org/2024/program/?id=IS_109&sess=sess307
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