BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
BEGIN:STANDARD
TZOFFSETFROM:+0900
TZOFFSETTO:+0900
TZNAME:JST
DTSTART:18871231T000000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20260817T171605Z
LOCATION:G502\, G Block\, Level 5
DTSTART;TZID=Asia/Tokyo:20241206T143000
DTEND;TZID=Asia/Tokyo:20241206T153000
UID:siggraphasia_SIGGRAPH Asia 2024_sess299@linklings.com
SUMMARY:Educator's Forum Panel 2:  Computer Graphics Education in Japan: C
 urrent Status and Future Challenges
DESCRIPTION:Join us as we bridge the gap between academia and industry, sh
 aring insights, strategies, and best practices to enhance the educational 
 experience. Whether you’re a seasoned educator, a passionate researcher, o
 r an industry professional looking to make a difference, there’s something
  for everyone at the Educator’s Forum.\nAt SIGGRAPH Asia, education isn’t 
 just about classrooms and textbooks—it’s about sparking curiosity, fosteri
 ng creativity, and empowering minds to push the boundaries of what’s possi
 ble. Our forum is a dynamic melting pot of ideas, where educators from aca
 demia and industry come together to share innovative research, methodologi
 es, and developments that are shaping the future of learning.\n\nAs we del
 ve into this year’s theme of “Curious Minds,” we invite you to join the co
 nversation and discover how education plays a pivotal role in connecting s
 tories across diverse communities and disciplines. From immersive workshop
 s to captivating talks and interactive sessions, the Educator’s Forum prom
 ises a wealth of insights and inspiration for educators and learners alike
 .\n\nComputer Graphics Education in Japan: Current Status and Future Chall
 enges\n\nJapan has been a leader in the entertainment industry, including 
 digital games and animation, for a long time, and computer graphics techno
 logy has developed as part of this industry. A large number of university 
 and vocational school students studying information technology in Japan as
 pire to becom...\n\n\nTakayuki Itoh (Ochanomizu University); Issei Fujishi
 ro (Keio University); Kazunori Miyata (Japan Advanced Institute of Science
  and Technology (JAIST)); Barbara Mones (University of Washington); Akihik
 o Shirai (Digital Hollywood University, AICU Inc.); and Masafumi Takahashi
  (Bandai Namco Studios Inc.)\n\nRegistration Category: Enhanced Access, Fu
 ll Access, Full Access Supporter\n\nLanguage Format: English Language
END:VEVENT
END:VCALENDAR
