BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:Asia/Tokyo
X-LIC-LOCATION:Asia/Tokyo
BEGIN:STANDARD
TZOFFSETFROM:+0900
TZOFFSETTO:+0900
TZNAME:JST
DTSTART:18871231T000000
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BEGIN:VEVENT
DTSTAMP:20250110T023314Z
LOCATION:G407\, G Block\, Level 4
DTSTART;TZID=Asia/Tokyo:20241204T130000
DTEND;TZID=Asia/Tokyo:20241204T140000
UID:siggraphasia_SIGGRAPH Asia 2024_sess266_bof_137@linklings.com
SUMMARY:Slang and the 3D Shading Language Landscape
DESCRIPTION:Birds of a Feather\n\nNeil Trevett and Shannon Woods (NVIDIA, 
 Khronos Group)\n\nShading languages have long been essential to using 3D A
 PIs such as Vulkan, OpenGL, and Direct3D. The open source Slang initiative
  from NVIDIA promises a new generation of shading language productivity an
 d functionality, including neural graphics. This session explores how Slan
 g complements current languages while providing onramps for existing code 
 bases, and enables portability of shader code across multiple platforms in
 cluding PCs, the cloud, mobile, the web, and Apple platforms.\n\nRegistrat
 ion Category: Enhanced Access, Exhibit & Experience Access, Experience Hal
 l Exhibitor, Full Access, Full Access Supporter, Trade Exhibitor\n\nLangua
 ge Format: English Language
URL:https://asia.siggraph.org/2024/program/?id=bof_137&sess=sess266
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