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DTSTAMP:20260817T171537Z
LOCATION:Hall B5 (1)\, B Block\, Level 5
DTSTART;TZID=Asia/Tokyo:20241206T144500
DTEND;TZID=Asia/Tokyo:20241206T155500
UID:siggraphasia_SIGGRAPH Asia 2024_sess148@linklings.com
SUMMARY:Interactive Methods and VR/AR
DESCRIPTION:Each Paper gives a 10 minute presentation.\n\nEvaluating Visua
 l Perception of Object Motion in Dynamic Environments\n\nPrecisely underst
 anding how objects move in 3D is essential for broad scenarios such as vid
 eo editing, gaming, driving, and athletics. With screen-displayed computer
  graphics content, users only perceive limited cues to judge the object mo
 tion from the on-screen optical flow. Conventionally, visual ...\n\n\nBudm
 onde Duinkharjav (New York University); Jenna Kang (Georgia Institute of T
 echnology, New York University); Gavin Stuart Peter Miller and Chang Xiao 
 (Adobe Research); and Qi Sun (New York University)\n---------------------\
 nCasper DPM: Cascaded Perceptual Dynamic Projection Mapping onto Hands\n\n
 We present a technique for dynamically projecting 3D content onto human ha
 nds with short perceived motion-to-photon latency. Computing the pose and 
 shape of human hands accurately and quickly is a challenging task due to t
 heir articulated and deformable nature. We combine a slower 3D coarse esti
 mati...\n\n\nYotam Erel and Or Kozlovsky-Mordenfeld (Tel Aviv University),
  Daisuke Iwai and Kosuke Sato (Osaka University), and Amit H. Bermano (Tel
  Aviv University)\n---------------------\nIdentifying Behavioral Correlate
 s to Visual Discomfort\n\nOutside of self-report surveys, there are no pro
 ven, reliable methods to quantify visual discomfort or visually induced mo
 tion sickness symptoms when using head-mounted displays. While valuable to
 ols, self-report surveys suffer from potential biases and low sensitivity 
 due to variability in how resp...\n\n\nDavid Tovar (Reality Labs, Meta; Va
 nderbilt University); James Wilmott and Xiuyun Wu (Reality Labs, Meta); Da
 niel Martin (Reality Labs Research, Meta; Universidad de Zaragoza); and Mi
 chael Proulx, Dave Lindberg, Yang Zhao, Olivier Mercier, and Phillip Guan 
 (Reality Labs Research, Meta)\n---------------------\nThermOuch: A Wearabl
 e Thermo-Haptic Device for Inducing Pain Sensation in Virtual Reality thro
 ugh Thermal Grill Illusion\n\nExisting research showed that unpleasant hap
 tic feedback, such as pain, could enhance the user experience and performa
 nce in various scenarios (e.g. entertainment and training). This paper int
 roduces ThermOuch, a wearable thermohaptic device that leverages the therm
 al grill illusion (TGI) to simulat...\n\n\nHaichen Gao (City University of
  Hong Kong), Shaoyu Cai (National University of Singapore), and Yuhong Wu 
 and Kening Zhu (City University of Hong Kong)\n---------------------\niSeg
 : Interactive 3D Segmentation via Interactive Attention\n\nWe present iSeg
 , a new interactive technique for segmenting 3D shapes. Previous works hav
 e focused mainly on leveraging pre-trained 2D foundation models for 3D seg
 mentation based on text. However, text may be insufficient for accurately 
 describing fine-grained spatial segmentations. Moreover, achiev...\n\n\nIt
 ai Lang, Fei Xu, and Dale Decatur (University of Chicago); Sudarshan Babu 
 (Toyota Technological Institute at Chicago (TTIC)); and Rana Hanocka (Univ
 ersity of Chicago)\n\nRegistration Category: Full Access, Full Access Supp
 orter\n\nLanguage Format: English Language\n\nSession Chair: Peng Song (Si
 ngapore University of Technology and Design (SUTD))
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