BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070240Z LOCATION:Darling Harbour Theatre\, Level 2 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231212T093000 DTEND;TZID=Australia/Melbourne:20231212T124500 UID:siggraphasia_SIGGRAPH Asia 2023_sess209_papers_1057@linklings.com SUMMARY:ACE: Adversarial Correspondence Embedding for Cross Morphology Mot ion Retargeting from Human to Nonhuman Characters DESCRIPTION:Technical Papers\n\nTianyu Li (Georgia Institute of Technology ), Jungdam Won (Seoul National University), Alexander Clegg (Meta), Jeongh wan Kim (Georgia Institute of Technology), Akshara Rai (Meta), and Sehoon Ha (Georgia Institute of Technology)\n\nMotion retargeting is a promising approach for generating natural and compelling motions for nonhuman charac ters. However, it is challenging to translate human movements into semanti cally equivalent motions for target characters with very different morphol ogies due to ambiguity. This work presents a novel learning-based motion r etargeting framework, Adversarial Correspondence Embedding (ACE), to retar get human motions onto target characters with different body dimensions an d structures. Our framework is designed to produce natural and feasible ro bot motions by leveraging generative-adversarial networks (GANs) while pre serving high-level motion semantics by introducing an additional feature l oss. In addition, we pretrain a robot motion prior that can be controlled in a latent embedding space and seek to establish a compact correspondence . We demonstrate that the proposed framework can produce convincing retarg eted motions for three different characters, a quadrupedal robot with a ma nipulator, a crab character, and a wheeled manipulator. We further validat e the design choices of our framework by conducting baseline comparisons a nd user studies. We also demonstrate the sim-to-real of the retargeted mot ions by transferring it to the real Spot robot.\n\nRegistration Category: Full Access, Enhanced Access, Trade Exhibitor, Experience Hall Exhibitor URL:https://asia.siggraph.org/2023/full-program?id=papers_1057&sess=sess20 9 END:VEVENT END:VCALENDAR