BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070242Z LOCATION:Darling Harbour Theatre\, Level 2 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231212T093000 DTEND;TZID=Australia/Melbourne:20231212T124500 UID:siggraphasia_SIGGRAPH Asia 2023_sess209_papers_208@linklings.com SUMMARY:SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Re lighting DESCRIPTION:Technical Papers\n\nJia-Mu Sun and Tong Wu (Institute of Compu ting Technology, Chinese Academy of Sciences; University of Chinese Academ y of Sciences); Yong-Liang Yang (University of Bath); Yu-Kun Lai (Cardiff University); and Lin Gao (Institute of Computing Technology, Chinese Acade my of Sciences; University of Chinese Academy of Sciences)\n\nOutdoor scen es often involve large-scale geometry and complex unknown lighting conditi ons, making it difficult to decompose them into geometry, reflectance and illumination. Recently researchers made attempts to decompose outdoor scen es using Neural Radiance Fields (NeRF) and learning-based lighting and sha dow representations. However, diverse lighting conditions and shadows in o utdoor scenes are challenging for learning-based models. Moreover, existin g methods may produce rough geometry and normal reconstruction and introdu ce notable shading artifacts when the scene is rendered under a novel illu mination. To solve the above problems, we propose SOL-NeRF to decompose ou tdoor scenes with the help of a hybrid lighting representation and a signe d distance field geometry reconstruction. We use a single Spherical Gaussi an (SG) lobe to approximate the sun lighting, and a first-order Spherical Harmonic (SH) mixture to resemble the sky lighting. This hybrid representa tion is specifically designed for outdoor settings, and compactly models t he outdoor lighting, ensuring robustness and efficiency. The shadow of the direct sun lighting can be obtained by casting the ray against the mesh e xtracted from the signed distance field, and the remaining shadow can be a pproximated by Ambient Occlusion (AO). Additionally, sun lighting color pr ior and a relaxed Manhattan-world assumption can be further applied to boo st decomposition and relighting performance. When changing the lighting co ndition, our method can produce consistent relighting results with correct shadow effects. Experiments conducted on our hybrid lighting scheme and t he entire decomposition pipeline show that our method achieves better reco nstruction, decomposition, and relighting performance compared to previous methods both quantitatively and qualitatively.\n\nRegistration Category: Full Access, Enhanced Access, Trade Exhibitor, Experience Hall Exhibitor URL:https://asia.siggraph.org/2023/full-program?id=papers_208&sess=sess209 END:VEVENT END:VCALENDAR