BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070311Z LOCATION:Meeting Room C4.11\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231213T152000 DTEND;TZID=Australia/Melbourne:20231213T162500 UID:siggraphasia_SIGGRAPH Asia 2023_sess125@linklings.com SUMMARY:Light, Shadows & Curves DESCRIPTION:Technical Papers, TOG\n\nAn Adaptive Fast-Multipole-Accelerate d Hybrid Boundary Integral Equation Method for Accurate Diffusion Curves\n \nIn theory, diffusion curves promise complex color gradations for infinit e-resolution vector graphics. In practice, existing realizations suffer fr om poor scaling, discretization artifacts, or insufficient support for ric h boundary conditions. Previous applications of the boundary element metho d to d...\n\n\nSeungbae Bang (University of Toronto, Amazon); Kirill Serkh (University of Toronto); Oded Stein (University of Southern California, M IT); and Alec Jacobson (University of Toronto, Adobe)\n------------------- --\nSOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Religh ting\n\nOutdoor scenes often involve large-scale geometry and complex unkn own lighting conditions, making it difficult to decompose them into geomet ry, reflectance and illumination. Recently researchers made attempts to de compose outdoor scenes using Neural Radiance Fields (NeRF) and learning-ba sed lighting...\n\n\nJia-Mu Sun and Tong Wu (Institute of Computing Techno logy, Chinese Academy of Sciences; University of Chinese Academy of Scienc es); Yong-Liang Yang (University of Bath); Yu-Kun Lai (Cardiff University) ; and Lin Gao (Institute of Computing Technology, Chinese Academy of Scien ces; University of Chinese Academy of Sciences)\n---------------------\nSp atiotemporally Consistent HDR Indoor Lighting Estimation\n\nWe propose a p hysically-motivated deep learning framework to solve a general version of the challenging indoor lighting estimation problem. Given a single LDR ima ge with a depth map, our method predicts spatially consistent lighting at any given image position. Particularly, when the input is an LDR...\n\n\nZ hengqin Li (Meta, University of California San Diego); Yu Li and Mikhail O kunev (Meta); Manmohan Chandraker (University of California San Diego); an d Zhao Dong (Meta)\n---------------------\nShadow Harmonization for Realis tic Compositing\n\nCompositing virtual objects into real background images requires one to carefully match the scene's camera parameters, surface ge ometry, textures, and lighting to obtain plausible renderings.\nRecent lea rning approaches have shown many scene properties can be estimated from im ages, resulting in robus...\n\n\nLucas Valença and Jinsong Zhang (Universi té Laval), Michaël Gharbi and Yannick Hold-Geoffroy (Adobe), and Jean-Fran çois Lalonde (Université Laval)\n---------------------\nReShader: View-Dep endent Highlights for Single Image View-Synthesis\n\nIn recent years, nove l view synthesis from a single image has seen significant progress thanks to the rapid advancements in 3D scene representation and image inpainting techniques. While the current approaches are able to synthesize geometrica lly consistent novel views, they often do not handle the ...\n\n\nAvinash Paliwal and Brandon G. Nguyen (Texas A&M University), Andrii Tsarov (Leia Inc.), and Nima Khademi Kalantari (Texas A&M University)\n\nRegistration C ategory: Full Access\n\nSession Chair: Michael Gharbi (Adobe, MIT) END:VEVENT END:VCALENDAR