BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070312Z LOCATION:Exhibition Hall 1\, Talk Stage\, Level 2 (Exhibition Centre) DTSTART;TZID=Australia/Melbourne:20231215T100000 DTEND;TZID=Australia/Melbourne:20231215T123000 UID:siggraphasia_SIGGRAPH Asia 2023_sess328@linklings.com SUMMARY:Emerging Technologies Talks 2: Augmented Body, Sense and Social In teractions DESCRIPTION:Emerging Technologies\n\nThis year’s Emerging Technologies the me is the “IN(TER)VENTION.”\n\nDeveloping functional and experiential prot otypes is a crucial step towards novel technological innovations. As such, the Emerging Technologies program plays a vital role within SIGGRAPH and SIGGRAPH Asia in driving the development of research communities and to ma ke a great impact on the public.\n\nThe main form of presentation is a dem onstration that promises to provide you with an awe-inspiring experience! The best demonstration will also be selected and honored with the “Best De mo Award”.\n\nCome and listen to their talks on stage!\n\nMotor-Skill-Tran sfer Technology for Piano Playing with Electrical Muscle Stimulation\n\nWe present two EMS-based systems to assist novice piano learners. Our first system use EMS to guide wrist rotation while playing tremolos. Our second system aims to improve the smoothness of scale playing by focusing on the coordination of the forearm and shoulder muscles.\n\n\nArinobu Niijima, Ry osuke Aoki, Yukio Koike, and Shinji Miyahara (NTT Corporation)\n---------- -----------\nHitchhiking Hands: Remote Interaction by Switching Multiple H and Avatars with Gaze\n\nThis paper proposes a novel direct hand manipulat ion technique in VR/AR called Hitchhiking Hands, which allows the user to switch multiple hand avatars by staring them. Hitchhiking Hands enables na tural and direct interaction with virtual objects ranging from nearby obje cts to remote ones.\n\n\nReigo Ban, Keigo Matsumoto, and Takuji Narumi (Th e University of Tokyo)\n---------------------\nDynamic Split Body: Changin g Body Perception and Self-Location by Manipulating Half-Body Position\n\n In this demonstration, one avatar is split into left and right halves, and the participant is free to manipulate their half-body positions. This all ows them to dynamically change their perception of their own body, such as one wide body or two independent bodies.\n\n\nRyota Kondo and Maki Sugimo to (Keio University)\n---------------------\nAvatarForge : A Real-time and Node-Based Body Editing System\n\nAvatarForge allows users to intuitively design non-human avatars by editing their own body structure and motion m apping in real-time in virtual environments using a node-based interface.  This will streamline the designing of non-humanoid avatars and contribute to the realization of personaliz...\n\n\nSHUTO TAKASHITA, AMANE YAMAGUCHI, and TAKUJI NARUMI (The University of Tokyo) and MASAHIKO INAMI (The Unive rsity of Tokyo, RCAST)\n---------------------\nPhantom Walls : Spatial per ception and navigation without vision\n\n"Phantom Walls" generate phantom pressure from invisible walls with applying cross-modal effects from spati al sound to somatic feeling, to establish smooth and intuitive spatial per ception. This method allow users to perceive phantom pressure and avoid in visible walls while walking without vision.\n\n\nTakumi Ikeda, Sohei Wakis aka, and Kouta Minamizawa (Keio University Graduate School of Media Design )\n---------------------\nTableMorph: Haptic Experience with Movable Table s and Redirection\n\nTableMorph is a novel haptic interaction system that combines encounter-type haptics and redirection. Utilizing mobile robots t o manipulate a collection of concave and convex-shaped tables while simult aneously creating the illusion through redirection techniques enables user s to interact with multip...\n\n\nAmane YAMAGUCHI (The University of Tokyo ) and Sotaro YOKOI, Keigo MATSUMOTO, and Takuji NARUMI (University of Toky o)\n---------------------\nThe Zoetop: a kinesthetic-aware zoetrope\n\nWe demonstrate an innovative variation of the Zoetrope relaying on internal s ensing of speed and axis of rotation and thus not requiring motors or exte rnal stroboscopic lights.\n\n\nAlvaro Cassinelli (City University of Hong Kong) and Daniel Saakes (University of Twente)\n---------------------\nFor ceField: Visualizing Intermaterial Interaction through Floor and Depth Sen sing\n\nForceField is a novel system that enables room-scale measurement o f intermaterial contact forces without the need for device attachments. Us ing depth and floor sensors to model 3D spaces and measure ground pressure , it offers potential for enhanced physical interactions by reconstructing forces occu...\n\n\nTakatoshi Yoshida, Takafumi Watanabe, Hirosuke Asahi, Kashun Rin, Haruki Kozuka, Masaharu Hirose, and Masahiko Inami (Universit y of Tokyo)\n---------------------\nVisual-gestural Interface for Auslan V irtual Assistant\n\nVoice-activated virtual assistants, such as Google Hom e or Amazon Alexa, are inaccessible to Deaf people whose preferred languag e is a sign language. We are developing a smart home device that utilises gesture-based controls and signs back in Australian Sign Language, improvi ng accessibility and con...\n\n\nMaria Zelenskaya (Griffith University, Th e University of Queensland); Scott Whittington, Julie Lyons, and Adele Vog el (The University of Queensland); and Jessica Korte (University of Queens land)\n---------------------\nSynced Drift: A Novel Sport Using a System that Harmonises Human Movement to Transcend Distance and Ability\n\n"Synce d Drift," an innovative inclusive sport, employing an omni-wheel mechanism , gravity-sensing seat, and viewpoint sharing system, harmonizing two indi viduals' movements to control a drift race vehicle. Its application equali zes participation in competitions even for those facing physical difficu.. .\n\n\nRyoichi Ando, Giulia Barbareschi, Midori Kawaguchi, and Kouta Minam izawa (Keio Graduate School of Media Design)\n---------------------\nBound less Conversations: AI-Powered Video Interactions across Domains, Language s, and Time\n\nRevolutionizing video engagement, we extend previous resear ch on Time Offset Interaction Application (TOIA) to turn passive video wat ching into dynamic, multilingual dialogues. We present the Elephant in the Room project fostering discussions on sensitive topics and a global colle ction of narratives...\n\n\nAlberto Chierici, Soojin Lee, Nizar Habash, Aa ron Sherwood, Bishnu Dev, Gautham Kumar, and Muhammad Ali (New York Univer sity)\n\nRegistration Category: Full Access, Business & Innovation Symposi um Access, Exhibit & Experience Access, Enhanced Access, Trade Exhibitor, Experience Hall Exhibitor END:VEVENT END:VCALENDAR