BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070250Z LOCATION:Meeting Room C4.7\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231215T133000 DTEND;TZID=Australia/Melbourne:20231215T133700 UID:siggraphasia_SIGGRAPH Asia 2023_sess302_real_108@linklings.com SUMMARY:Geometry Aware Texturing for 3D Avatars Content Creation DESCRIPTION:Real-Time Live!\n\nEvgeniia Cheskidova, Aleksandr Arganaidi, D aniel-Ionut Rancea, and Olaf Haag (Ready Player Me)\n\nThe technology allo ws users with minimal qualifications in 3D editing to re-texture 3D models by using prompts. Generated textures are geometry aware and follow the se mantic details of the mesh. At Ready Player Me this technology is valuable for content stylization to match developer needs with a specific style.\n \nRegistration Category: Full Access, Enhanced Access, Trade Exhibitor, Ex perience Hall Exhibitor URL:https://asia.siggraph.org/2023/full-program?id=real_108&sess=sess302 END:VEVENT END:VCALENDAR