BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070245Z LOCATION:Meeting Room C4.9+C4.10\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231213T154500 DTEND;TZID=Australia/Melbourne:20231213T155500 UID:siggraphasia_SIGGRAPH Asia 2023_sess168_papers_546@linklings.com SUMMARY:Extended Path Space Manifolds for Physically Based Differentiable Rendering DESCRIPTION:Technical Papers\n\nJiankai Xing and Xuejun Hu (Tsinghua Unive rsity), Fujun Luan (Adobe Research), Ling-Qi Yan (University of California Santa Barbara), and Kun Xu (Tsinghua University)\n\nPhysically based diff erentiable rendering has become an increasingly important topic in recent years. A common pipeline computes local color derivatives of light paths o r pixels with respect to arbitrary scene parameters, and enables optimizin g or recovering the scene parameters through iterative gradient descent by minimizing the difference between rendered and target images. However, ex isting approaches cannot robustly handle complex illumination effects incl uding reflections, refractions, caustics, shadows, and highlights, especia lly when the initial and target locations of such illumination effects are not close to each other in the image space.\nTo address this problem, we propose a novel data structure named extended path space manifolds. The ma nifolds are defined in the combined space of path vertices and scene param eters. By enforcing geometric constraints, the path vertices could be impl icitly and uniquely determined by perturbed scene parameters. This enables the manifold to track specific illumination effects and the corresponding paths, i.e., specular paths will still be specular paths after scene para meters are perturbed. Besides, the path derivatives with respect to scene parameters could be computed by solving small linear systems. \nWe further propose a physically based differentiable rendering method built upon the theoretical results of extended path space manifolds. By incorporating th e path derivatives computed from the manifolds and an optimal transport ba sed loss function, our method is demonstrated to be more effective and rob ust than state-of-the-art approaches in inverse rendering applications inv olving complex illumination effects.\n\nRegistration Category: Full Access \n\nSession Chair: Soo-Mi Choi (Sejong University) URL:https://asia.siggraph.org/2023/full-program?id=papers_546&sess=sess168 END:VEVENT END:VCALENDAR