BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070250Z LOCATION:Meeting Room C4.8\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231215T150000 DTEND;TZID=Australia/Melbourne:20231215T151500 UID:siggraphasia_SIGGRAPH Asia 2023_sess171_papers_775@linklings.com SUMMARY:Slippage-Preserving Reshaping of Human-Made 3D Content DESCRIPTION:Technical Papers\n\nChrystiano Araújo (University of British C olumbia); Nicholas Vining (University of British Columbia, NVIDIA); and Si lver Burla, Manuel Ruivo de Oliveira, Enrique Rosales, and Alla Sheffer (U niversity of British Columbia)\n\nArtists often need to reshape 3D models of human-made objects by changing the relative proportions or scales of di fferent model parts or elements while preserving the look and structure of the inputs. Manually reshaping inputs to satisfy these criteria is highly time-consuming; the edit in our teaser took an artist 5 hours to complete . However, existing methods for 3D shape editing are largely designed for other tasks and produce undesirable outputs when repurposed for reshaping. Prior work on 2D curve network reshaping suggests that in 2D settings the user-expected outcome is achieved when the reshaping edit keeps the orien tations of the different model elements and when these elements scale as-l ocally-uniformly-as-possible (ALUP). However, our observations suggest tha t in 3D viewers are tolerant of non-uniform tangential scaling if and when this scaling preserves slippage and reduces changes in element size, or s cale, relative to the input. Slippage preservation requires surfaces which are locally slippable with respect to a given rigid motion to retain this property post-reshaping (a motion is slippable if when applied to the sur face, it slides the shape along itself without gaps). We build on these ob servations by first extending the 2D ALUP framework to 3D and then modifyi ng it to allow non-uniform scaling while prioritizing slippage and scale p reservation. Our 3D ALUP extension produces reshaped outputs better aligne d with viewer expectations than prior alternatives; our slippage-aware met hod further improves the outcome producing results on par with manual resh aping ones. Our method does not require any user input beyond specifying c ontrol handles and their target locations. We validate our method by apply ing to over 100 diverse inputs and by comparing our results to those gener ated by alternative approaches and manually.\n\nRegistration Category: Ful l Access\n\nSession Chair: Qixing Huang (University of Texas at Austin) URL:https://asia.siggraph.org/2023/full-program?id=papers_775&sess=sess171 END:VEVENT END:VCALENDAR