BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070310Z LOCATION:Meeting Room C4.11\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231212T140000 DTEND;TZID=Australia/Melbourne:20231212T151500 UID:siggraphasia_SIGGRAPH Asia 2023_sess120@linklings.com SUMMARY:Character and Rigid Body Control DESCRIPTION:Technical Papers\n\nAdaptNet: Policy Adaptation for Physics-Ba sed Character Control\n\nMotivated by human’s ability to adapt skills in t he learning of new ones, this paper presents AdaptNet, an approach for mod ifying the latent space of existing policies to allow new behaviors to be quickly learned from like tasks in comparison to learning from scratch. Bu ilding on top of a give...\n\n\nPei Xu (Clemson University, Roblox); Kaixi ang Xie (McGill University); Sheldon Andrews (École de technologie supérie ure, Roblox); Paul G. Kry (McGill University); Michael Neff (University of California Davis); Morgan McGuire (Roblox, University of Waterloo); Ioann is Karamouzas (University of California Riverside); and Victor Zordan (Rob lox, Clemson University)\n---------------------\nC·ASE: Learning Condition al Adversarial Skill Embeddings for Physics-based Characters\n\nWe present C·ASE, an efficient and effective framework that learns conditional Adver sarial Skill Embeddings for physics-based characters. Our physically simul ated character can learn a diverse repertoire of skills while providing co ntrollability in the form of direct manipulation of the skills to be...\n\ n\nZhiyang Dou (The University of Hong Kong (HKU)), Xuelin Chen and Qingna n Fan (Tencent AI Lab), Taku Komura (University of Hong Kong), and Wenping Wang (Texas A&M University)\n---------------------\nViCMA: Visual Control of Multibody Animations\n\nMotion control of large-scale, multibody physi cs animations with contact is difficult. Existing approaches, such as thos e based on optimization, are computationally daunting, and, as the number of interacting objects increases, can fail to find satisfactory solutions. We present a new, complementary...\n\n\nDoug L. James (Stanford Universit y, NVIDIA) and David I. W. Levin (University of Toronto, NVIDIA)\n-------- -------------\nNeural Categorical Priors for Physics-Based Character Contr ol\n\nRecent advances in learning reusable motion priors have demonstrated their effectiveness in generating naturalistic behaviors. In this paper, we propose a new learning framework in this paradigm for controlling physi cs-based characters with significantly improved motion quality and diversi ty over ex...\n\n\nQingxu Zhu, He Zhang, Mengting Lan, and Lei Han (Tencen t)\n---------------------\nMuscleVAE: Model-Based Controllers of Muscle-Ac tuated Characters\n\nIn this paper, we present a simulation and control fr amework for generating biomechanically plausible motion for muscle-actuate d characters. We incorporate a fatigue dynamics model, the 3CC-r model, in to the widely-adopted Hill-type muscle model to simulate the development a nd recovery of fatigue in...\n\n\nYusen Feng, Xiyan Xu, and Libin Liu (Pek ing University)\n---------------------\nDiffFR: Differentiable SPH-based F luid-Rigid Coupling for Rigid Body Control\n\nDifferentiable physics simul ation has shown its efficacy in inverse design problems. Given the pervasi veness of the diverse interactions between fluids and solids in life, a di fferentiable simulator for the inverse design of the motion of rigid objec ts in two-way fluid-rigid coupling is also demande...\n\n\nZhehao Li and Q ingyu Xu (University of Science and Technology of China), Xiaohan Ye and B o Ren (Nankai University), and Ligang Liu (University of Science and Techn ology of China)\n\nRegistration Category: Full Access\n\nSession Chair: Ju ngdam Won (Seoul National University) END:VEVENT END:VCALENDAR