BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20240214T070246Z LOCATION:Meeting Room C4.11\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231214T095000 DTEND;TZID=Australia/Melbourne:20231214T100500 UID:siggraphasia_SIGGRAPH Asia 2023_sess124_tog_107@linklings.com SUMMARY:NeRFFaceLighting: Implicit and Disentangled Face Lighting Represen tation Leveraging Generative Prior in Neural Radiance Fields DESCRIPTION:Technical Papers, TOG\n\nKaiwen Jiang (Institute of Computing Technology, Chinese Academy of Sciences; Beijing Jiaotong University); Shu -Yu Chen (Institute of Computing Technology, Chinese Academy of Sciences); Hongbo Fu (School of Creative Media, City University of Hong Kong); and L in Gao (Institute of Computing Technology, Chinese Academy of Sciences; Un iversity of Chinese Academy of Sciences)\n\n3D-aware portrait lighting con trol is an emerging and promising domain, thanks to the recent advance of generative adversarial networks and neural radiance fields. Existing solut ions typically try to decouple the lighting from the geometry and appearan ce for disentangled control with an explicit lighting representation (e.g. , Lambertian or Phong). However, they either are limited to a constrained lighting condition (e.g., directional light) or demand a tricky-to-fetch d ataset as supervision for the intrinsic compositions (e.g., the albedo). W e propose NeRFFaceLighting to explore an implicit representation for portr ait lighting based on the pretrained tri-plane representation to address t he above limitations. We approach this disentangled lighting-control probl em by distilling the shading from the original fused representation of bot h appearance and lighting (i.e., one tri-plane) to their disentangled repr esentations (i.e., two tri-planes) with the conditional discriminator to s upervise the lighting effects. We further carefully design the regularizat ion to reduce the ambiguity of such decomposition and enhance the ability of generalization to unseen lighting conditions. Moreover, our method can be extended to enable 3D-aware real portrait relighting. Through extensive quantitative and qualitative evaluations, we demonstrate the superior 3D- aware lighting control ability of our model compared to alternative and ex isting solutions.\n\nRegistration Category: Full Access\n\nSession Chair: Lin Gao (University of Chinese Academy of Sciences) URL:https://asia.siggraph.org/2023/full-program?id=tog_107&sess=sess124 END:VEVENT END:VCALENDAR