BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260114T163813Z LOCATION:Meeting Room C4.4\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231213T110000 DTEND;TZID=Australia/Melbourne:20231213T123000 UID:siggraphasia_SIGGRAPH Asia 2023_sess304@linklings.com SUMMARY:XR and Education: Meeting Learning and Teaching Challenges in Virt ual and Augmented Reality DESCRIPTION:SIGGRAPH Asia 2023 is excited to announce the return of the ed ucation program! The Educator’s Forum invites people from both academia an d the industry to present innovative research, methods and developments re lated to the teaching of computer graphics and interactive techniques and application of computer graphics and interactive techniques in all areas o f learning.\nSupporting the conference theme – Connecting Stories, being a ble to tell stories and communicate effectively through and across a diver se range of social, cultural, professional, technical, and creative networ ks, and communities is a vital part of the educational experience. SIGGRAP H Asia views education as a natural and essential part of the lifelong lea rning process and supports the evolving integration of art and technology embraced by educators.\n\n\nAs an international gathering of industry prof essionals and academics, the Educator’s Forum will present perspectives th at appeal to a wide spectrum of interests and share educational strategies adopted in both industry and academia to make the learning process more s atisfying, productive, and meaningful.\n\nLeveraging AR-Driven Visual Stor ytelling to Enhance Communication of Complex Social Issues: Principles, St rategies, and Multifaceted Roles of Visuals\n\nBy sharing principles and s trategies for effectively using AR-driven Visual Storytelling to communica te complex social issues this paper adds to the fields of design and educa tion. The insights offer visual designers a strong toolbox to create engag ing experiences for audiences. Additionally, focusi...\n\n\nAnastasia Tyur ina (Queensland University of Technology, National Research University MIE T)\n---------------------\nMixed Reality as Empathy Machine. Case Study in Universal Design Course\n\nEmpathy has become a central focus in design a nd is clearly evident in various frameworks, such as universal design, inc lusive design, and human-centered design. However, among numerous stakehol ders, designers, and engineers are the ones who particularly require an ex pansion of their empathetic unde...\n\n\nDorota Kamińska, Grzegorz Zwolins ki, and Agnieszka Dubiel (Lodz University of Technology)\n---------------- -----\nComputer Graphics and Extended Reality Courses for the Programmopho bic\n\nThis paper describes the challenges and solutions to teaching compu ter graphics as well as extended reality concepts to students from a varie ty of backgrounds in the context of the School of Future Environments at t he Auckland University of Technology, New Zealand. Examples are provided f or the cont...\n\n\nStefan Marks and Sebastián Gil Parga (Auckland Univers ity of Technology)\n---------------------\nTable Cape VR Education Technol ogy Project: An Immersive Learning Experience of Walking with Giants\n\nTh is paper profiles the Table Cape VR Education Technology Project titled "W alking with Giants," which was designed to offer an immersive learning exp erience for community storytelling. Table Cape is located in Wynyard, a to wn in rural Northwest Tasmania, Australia; it is an extinct volcano renown ed...\n\n\nZi Siang See, Greg Oates, and David Hicks (University of Tasman ia); Cyndia Hilliger and Justin McErlain (Business Northwest); Jean-Luc Sc hmid (University of Newcastle, University of Tasmania); and Kaitlyn Dierik x (University of Tasmania)\n---------------------\nMathVR: Teaching Vector Arithmetic Using Virtual Reality\n\nTraditionally, linear algebra has bee n taught using 2D represen-\ntations of fundamentally 3D concepts. We pres ent a visualisation\nof vector arithmetic in virtual reality with full han d presence and\nlateral motion, demonstrating how this new technology can be\nused to enhance student engagement and un...\n\n\nMatt Cabanag (Univer sity of New South Wales Sydney)\n\nRegistration Category: Full Access, Enh anced Access, Trade Exhibitor, Experience Hall Exhibitor END:VEVENT END:VCALENDAR