BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260114T163813Z LOCATION:Meeting Room C4.9+C4.10\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231214T090000 DTEND;TZID=Australia/Melbourne:20231214T100500 UID:siggraphasia_SIGGRAPH Asia 2023_sess165@linklings.com SUMMARY:All About Animation DESCRIPTION:Real-Time Reconstruction of Fluid Flow under Unknown Disturban ce\n\nWe present a framework that captures sparse Lagrangian flow informat ion from a volume of real liquid and reconstructs its detailed kinematic i nformation in real time. Our framework can perform flow reconstruction eve n when the liquid is disturbed by an object of unknown movement and shape. Through a...\n\n\nKinfung Chu (Tohoku University); Jiawei Huang (Chuzhou University, Void Dimensions); and Hidemasa Takana and Yoshifumi Kitamura ( Tohoku University)\n---------------------\nCapturing Animation-Ready Isotr opic Materials Using Systematic Poking\n\nCapturing material properties of real-world elastic solids is both challenging and highly relevant to many applications in computer graphics, robotics and related fields. We give a non-intrusive, in-situ and inexpensive approach to measure the nonlinear elastic energy density function of man-made ma...\n\n\nHuanyu Chen, Danyon g Zhao, and Jernej Barbic (University of Southern California)\n----------- ----------\nGroundLink: A Dataset Unifying Human Body Movement and Ground Reaction Dynamics\n\nThe physical plausibility of human motions is vital t o various applications in the fields including but not limited to graphics , animation, robotics, vision, biomechanics, and sports science. While ful ly simulating human motions with physics is an extreme challenge, we hypot hesize that we can treat ...\n\n\nXingjian Han, Ben Senderling, Stanley To , Deepak Kumar, and Emily Whiting (Boston University) and Jun Saito (Adobe Research)\n---------------------\nPose and Skeleton-aware Neural IK for P ose and Motion Editing\n\nPosing a 3D character for film or game is an ite rative and laborious process where many control handles (e.g. joints) need to be manipulated to achieve a compelling result. Neural Inverse Kinemat ics (IK) is a new type of IK that enables sparse control over a 3D charact er pose, and leverages full bo...\n\n\nDhruv Agrawal (ETH Zürich, DisneyRe search|Studios); Martin Guay, Jakob Buhmann, and Dominik Borer (DisneyRese arch|Studios); and Robert W. Sumner (DisneyResearch|Studios, ETH Zürich)\n ---------------------\nControllable Group Choreography using Contrastive D iffusion\n\nMusic-driven group choreography poses a considerable challenge but holds significant potential for a wide range of industrial applicatio ns. The ability to generate synchronized and visually appealing group danc e motions that are aligned with music opens up opportunities in many field s such as entert...\n\n\nNhat Le and Tuong Do (AIOZ); Khoa Do (VNUHCM-Univ ersity of Science); Hien Nguyen, Erman Tjiputra, and Quang Tran (AIOZ); an d Anh Nguyen (University of Liverpool)\n\nRegistration Category: Full Acce ss END:VEVENT END:VCALENDAR