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DTSTAMP:20260114T163743Z
LOCATION:Meeting Room C4.8\, Level 4 (Convention Centre)
DTSTART;TZID=Australia/Melbourne:20231215T090000
DTEND;TZID=Australia/Melbourne:20231215T100000
UID:siggraphasia_SIGGRAPH Asia 2023_sess155@linklings.com
SUMMARY:What're Your Points?
DESCRIPTION:Manifold Path Guiding for Importance Sampling Specular Chains\
 n\nComplex visual effects such as caustics are often produced by light pat
 hs containing multiple consecutive specular vertices (dubbed specular chai
 ns), which pose a challenge to unbiased estimation in Monte Carlo renderin
 g.\nIn this work, we study the light transport behavior within a sub-path 
 that is ...\n\n\nZhimin Fan (Nanjing University); Pengpei Hong (University
  of Utah); Jie Guo (Nanjing University); Changqing Zou (Zhejiang Lab; Stat
 e Key Lab of CAD&CG, Zhejiang University); Yanwen Guo (Nanjing University)
 ; and Ling-Qi Yan (University of California, Santa Barbara)\n-------------
 --------\nConditional Resampled Importance Sampling and ReSTIR\n\nRecent w
 ork on generalized resampled importance sampling (GRIS) enables importance
 -sampled Monte Carlo integration with random variable weights replacing th
 e usual division by probability density. This enables very flexible spatio
 temporal sample reuse, even if neighboring samples (e.g., light paths)...\
 n\n\nMarkus Kettunen and Daqi Lin (NVIDIA); Ravi Ramamoorthi (NVIDIA, Univ
 ersity of California San Diego); Thomas Bashford-Rogers (University of War
 wick); and Chris Wyman (NVIDIA)\n---------------------\nExtraSS: A Framewo
 rk for Joint Spatial Super Sampling and Frame Extrapolation\n\nWe introduc
 e ExtraSS, a novel framework that combines spatial super sampling and fram
 e extrapolation to enhance real-time rendering performance. By integrating
  these techniques, our approach achieves a balance between performance and
  quality, generating temporally stable and high-quality, high-resol...\n\n
 \nSongyin Wu (University of California Santa Barbara); Sungye Kim (Intel C
 orporation); Zheng Zeng (University of California, Santa Barbara); Deepak 
 Vembar, Sangeeta Jha, and Anton Kaplanyan (Intel Corporation); and Ling-Qi
  Yan (University of California, Santa Barbara)\n---------------------\nNon
 linear Ray Tracing for Displacement and Shell Mapping\n\nDisplacement mapp
 ing and shell mapping add fine-scale geometric features to meshes and can 
 significantly enhance the realism of an object's surface representation. B
 oth methods generate geometry within a layer between a base mesh and its o
 ffset mesh called a shell. It is not easy to simultaneously a...\n\n\nShin
 ji Ogaki (ZOZO, Inc.)\n---------------------\nART-Owen Scrambling\n\nWe pr
 esent a novel algorithm for implementing Owen-scrambling, combining the ge
 neration and distribution of the scrambling bits in a single self-containe
 d compact process.\nWe employ a context-free grammar to build a binary tre
 e of symbols, and equip each symbol with a scrambling code that affects al
 ...\n\n\nAbdalla G. M. Ahmed (KAUST), Matt Pharr (NVIDIA), and Peter Wonka
  (KAUST)\n\nRegistration Category: Full Access\n\nSession Chair: Sing Chun
  Lee (Bucknell University)
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