BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Australia/Melbourne X-LIC-LOCATION:Australia/Melbourne BEGIN:DAYLIGHT TZOFFSETFROM:+1000 TZOFFSETTO:+1100 TZNAME:AEDT DTSTART:19721003T020000 RRULE:FREQ=YEARLY;BYMONTH=4;BYDAY=1SU END:DAYLIGHT BEGIN:STANDARD DTSTART:19721003T020000 TZOFFSETFROM:+1100 TZOFFSETTO:+1000 TZNAME:AEST RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260114T163643Z LOCATION:Meeting Room C4.11\, Level 4 (Convention Centre) DTSTART;TZID=Australia/Melbourne:20231213T161500 DTEND;TZID=Australia/Melbourne:20231213T162500 UID:siggraphasia_SIGGRAPH Asia 2023_sess125_papers_769@linklings.com SUMMARY:Shadow Harmonization for Realistic Compositing DESCRIPTION:Lucas Valença and Jinsong Zhang (Université Laval), Michaël Gh arbi and Yannick Hold-Geoffroy (Adobe), and Jean-François Lalonde (Univers ité Laval)\n\nCompositing virtual objects into real background images requ ires one to carefully match the scene's camera parameters, surface geometr y, textures, and lighting to obtain plausible renderings.\nRecent learning approaches have shown many scene properties can be estimated from images, resulting in robust automatic single-image compositing systems, but many challenges remain.\nIn particular, interactions between real and synthetic shadows are not handled gracefully by existing methods, which typically a ssume a shadow-free background. \nAs a result, they tend to generate doubl e shadows when the synthetic object's cast shadow overlaps a background sh adow, and ignore shadows from the background that should be cast onto the synthetic object. \nIn this paper, we present a compositing method for out door scenes that addresses these issues and produces realistic cast shadow s.\nThis requires identifying existing shadows, including soft shadow boun daries, then reasoning about the ambiguity of unknown ground albedo and sc ene lighting to match the color and intensity of shaded areas.\nUsing supe rvision from shadow removal and detection datasets, we propose a generativ e adversarial pipeline and improved composition equations that simultaneou sly handle both shadow interaction scenarios. \nWe evaluate our method on challenging, real outdoor images from multiple distributions and datasets. \nQuantitative and qualitative comparisons show our approach produces more realistic results than existing alternatives.\n\nRegistration Category: F ull Access\n\nSession Chair: Michael Gharbi (Reve AI, Massachusetts Instit ute of Technology (MIT))\n\n URL:https://asia.siggraph.org/2023/full-program?id=papers_769&sess=sess125 END:VEVENT END:VCALENDAR