University Education for the Utilization of CG tools and Boundless Creative Activities

DescriptionThis BOF explores two university education topics in 2D & 3D computer graphics. First, it covers a two-semester VR animation course using Maya and Unity, with collaboration among instructors, programmers, and students majoring in animation, film, theater. Second, it focuses on design students, encouraging 3D expansion while maintaining their styles through the '2.5D Illustration Project. This session aims to discuss an educational model beyond basic tool learning in Maya, Unity, and Blender, promoting creative engagement for university students.
Event Type
Birds of a Feather
TimeTuesday, 12 December 202312:00pm - 12:50pm
LocationMeeting Room C4.7, Level 4 (Convention Centre)