Carl Marshall
Biography
Carl S. Marshall is a Graphics Research Manager in XR Graphics at Meta. Carl's experience is in real-time, interactive, and high quality neural and generative rendering for AR/VR devices. Carl has been at Meta for 4 years and prior to that at Intel for ~25 years. Carl has made impact in the neural and generative rendering domain, along with gaming technology algorithms, graphics driver architectures, and new interactive experiences. His current focus is in the area of how AI can assist or augment the graphics pipeline from content creation to rendering.
Presentations
Technical Papers