Jerran Schmidt
Biography
Jerran Schmidt is a Principal System Software Engineer at NVIDIA working on Omniverse. He has been involved with the development of Universal Scene Description (USD) and USD-based applications with a background in computer graphics and GPU compute from his time as a Software Architect on the Fusion360 and Graphics Platform teams at Autodesk.
Presentations
Courses
2:00pm - 6:00pm Wednesday, 13 December 2023 Meeting Room C4.7, Level 4 (Convention Centre)